Replies: 4 comments 2 replies
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Not easily, because the players access it on the same port, and they can't handle HTTPS. LMS is not supposed to be used in "unfriendly" environments (aka. the internet). Use a VPN if you want to remotely access it? Or SSH tunneling? |
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Of course you can also configure a reverse proxy on the same system which listens on port 443 en serves port 9000. This setup works fine for me the last couple of years. If you have a NAS you could also check if a reverse proxy is built-in (on Synology it is). |
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But it wouldn't allow you to stream over that connection. And if you have to leave the default port open for your player to be able to play, then the "protected" port doesn't add any security. Your solution is only to remotely access a service, but not to stream remotely, isn't it? |
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The entire system here is nicely confined to a "trusted' network, but the http triggers the IDS system, more the point of reducing annoyance, if the UI (easier than moving the players) were moved to another port, and used TLS , and perhaps client certificate auth, this would increase security (an option if people wanted the extra work). |
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Is it possible to configure the web UI itself to use https with a server certificate ?
Even better, perhaps allow certificate based authentication, instead of username/password ?
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