From 15eb5fe91c139e88e846b4dad66d979e6d5377a0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jo=C3=A3o=20Vitor=20Araujo?= Date: Fri, 2 Jun 2017 15:09:46 -0300 Subject: [PATCH] Change limit x collision --- src/Fighter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Fighter.cpp b/src/Fighter.cpp index 8871ad6..b7d14cf 100644 --- a/src/Fighter.cpp +++ b/src/Fighter.cpp @@ -195,8 +195,8 @@ void Fighter::change_state(FighterState cstate){ void Fighter::test_limits(){ //TODO Matar personagem ao cair do cenario - if(box.x < 0) box.x = 0; - if(box.x > 1280) box.x = 1280; + if(box.x < box.width / 2) box.x = box.width / 2; + if(box.x > 1280 - box.width / 2) box.x = 1280 - box.width / 2; if(box.y < 0 or box.y > 720){ box.y = 0; pass_through = false;