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I would love to see this option as well. I have been wanting to do something similar but not sure the best way to go about it. |
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Hello LSB team! I would like to offer a suggestion related to experience point distribution. This is considered a custom modification as retail does not consider Trusts as a penalty. Currently on LSB our exp allocator located in charutils.cpp will only consider legitimate players to be counted towards "pcinzone" to increase the "case" counter to lower the amount of experience points each player would receive. This to me demonstrates parting with trusts is substantially more effective towards leveling as actual players will lower the return of experience points. This in return can help lower populated servers but as a community grows it would be increasingly helpful to prioritize the community teaming up without having to disable trusts due to the factors of it being more beneficial.
Whether this is considered into forpartywithtrusts or directly modified from charutils would be a fantastic addition to allow severs some control of how they would like to handle distribution of experience points.
I am not skilled enough to create such a feature without guidance but I do believe that this is incredibly beneficial.
I would love for this feature to be considered by the team and to have the support to troubleshoot issues that could potentially happen. Thank you for your consideration!
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