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Sequence ex4.cpp
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#include<iostream>
#include<string>
using namespace std;
struct Node{
private:
Node* pre;
Node* next;
int data;
public:
Node(){
pre= nullptr;
next= nullptr;
data=0;
}
friend class Iterator;
friend class Sequence;
};
class Iterator{
Node* node;
public:
Iterator(){
node= nullptr;
}
Iterator(Node* n) {
node = n;
}
Iterator* operator++(){
node=node->next;
return this;
}
Iterator* operator--(){
node=node->pre;
return this;
}
friend class Sequence;
};
class Sequence{
private:
Node* head;
Node* tail;
int size;
public:
Sequence(){
head=new Node;
tail=new Node;
head->next=tail;
tail->pre=head;
size=0;
}
Node* begin(){
return head->next;
}
Node* end(){
return tail;
}
void insert(Iterator &p,int e){
Node* newNode=new Node;
newNode->data=e;
p.node->pre->next=newNode;
newNode->pre=p.node->pre;
newNode->next=p.node;
p.node->pre=newNode;
size++;
}
void erase(Iterator &p){
if(size==0){
cout<<"Empty"<<endl;
}
else{
Node* deleteNode=p.node;
deleteNode->pre->next=deleteNode->next;
deleteNode->next->pre=deleteNode->pre;
p.node=begin();
delete deleteNode;
size--;
}
}
void print(){
if(size==0)
cout<<"Empty"<<endl;
else{
Node* curNode=head->next;
for(int i=0;i<size;i++){
cout<<curNode->data<<" ";
curNode=curNode->next;
}
cout<<endl;
}
}
void find(int e){
if(size==0)
cout<<"Empty"<<endl;
else{
Node* curNode=head->next;
int index=0;
for(int i=0;i<size;i++){
if(curNode->data==e){
cout<<index<<endl;
break;
}
else{
curNode=curNode->next;
index++;
}
}
if(index==size)
cout<<-1<<endl;
}
}
void convolution(Iterator &p){
int n1=p.node->pre->data;
int n2=p.node->data;
int n3=p.node->next->data;
cout<<n1*1+3*n2+1*n3<<" ";
}
};
int main(){
int t;
cin>>t;
for(int i=0;i<t;i++){
Sequence seq;
Iterator p = Iterator(seq.begin());
int n;
cin>>n;
for(int j=0;j<n;j++){
int k;
cin>>k;
seq.insert(p,k);
}
p=seq.begin();
for(int j=0;j<n;j++){
seq.convolution(p);
++p;
}
cout<<endl;
}
return 0;
}