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MenuLogic.cpp
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MenuLogic.cpp
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// Almost Legal Speed - platform running game
// Copyright (C) 2018 Alexander Kraus <[email protected]>
// Daniel Hauck <[email protected]>
// Jonas Blahut <[email protected]>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <MenuLogic.h>
#include <GameState.h>
#include <vector>
#include <iostream>
#include <string>
#include <SFML/Graphics.hpp>
#include <stdio.h>
#include <curl/curl.h>
MenuLogic::MenuLogic(GameState* s, std::vector<sf::Text*> txts) {
state = s;
texts = txts;
selectedItem = -1;
menu_item_count = texts.size();
curl_global_init(CURL_GLOBAL_DEFAULT);
}
void MenuLogic::keyPressed(sf::Keyboard::Key key) {
switch (key)
{
case(sf::Keyboard::Return):
activateMenuItem(selectedItem);
break;
case (sf::Keyboard::Down):
selectedItem = (selectedItem < 0 || selectedItem > menu_item_count-2) ? 0 : selectedItem+1;
break;
case (sf::Keyboard::Up):
selectedItem = selectedItem < 1 ? menu_item_count-1 : selectedItem-1;
break;
case (sf::Keyboard::Escape):
state->onscores = false;
break;
}
}
void MenuLogic::mouseMoved(int x, int y) {
for (int i = 0; i < texts.size(); i++) {
if (texts[i]->getGlobalBounds().contains(x, y)) {
selectedItem = i;
return;
}
}
selectedItem = -1;
}
void MenuLogic::mouseButtonPressed(sf::Mouse::Button btn) {
if (btn == sf::Mouse::Left) {
activateMenuItem(selectedItem);
}
}
size_t writefunc(void *ptr, size_t size, size_t nmemb, std::string* data) {
data->append((char*) ptr, size * nmemb);
return size * nmemb;
}
void MenuLogic::activateMenuItem(int index) {
if (index == 0)
{
state->ingame = true;
state->reload();
}
else if (index == 1) {
state->onscores = true;
curl = curl_easy_init();
if (curl) {
state->highscores = "";
CURLcode res;
curl_easy_setopt(curl, CURLOPT_URL, "https://speed.jbtec.eu/score");
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, writefunc);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &(state->highscores));
curl_easy_perform(curl);
curl_easy_cleanup(curl);
}
}
else if (index == 2)
exit(0);
}