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Releases: League-of-Foundry-Developers/foundry-vtt-types

9.255.2

21 Mar 08:33
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  • Updated Tile
  • Updated AVConfig
  • Updated SceneNavigation
  • Updated WorldConfig
  • Updated Playlist
  • Updated SideBar
  • Updated Dialog
  • Updated AmbientSound
  • Updated Note
  • Updated AmbientLight
  • Updated Drawing
  • Updated PerceptionManager
  • Updated MouseInteractionManager
  • Updated HandlebarsHelpers
  • Added KeyboardEventContext to KeybindingActionConfig.onDown and KeybindingActionConfig.onUp (thanks @Smashman)

9.255.1

20 Mar 15:19
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  • Updated ActorSheet for v9
  • Updated AV related classes for v9
  • Updated grid related classes for v9
  • Updated PlaceableObject for v9
  • Updated User for v9
  • Updated PrototypeTokenDocument for v9
  • Updated RollTable for v9
  • Updated Scene for v9
  • Updated PlaylistSound for v9
  • Updated ActiveEffect for v9
  • Updated Macro for v9
  • Updated TokenDocument for v9
  • Updated Folder for v9
  • Updated Item for v9
  • Updated Actor for v9
  • Updated/added some interfaces for v9
  • Removed FEATURES for v9
  • Added utility functions from http.mjs for v9
  • Updated Semaphore for v9

9.255.0

15 Mar 19:54
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  • Fixed a bug with Game.PackageData
  • Updated all core settings for v9
  • Updated all types (that had already been updated to v9) for v9.255

9.249.4

17 Feb 00:49
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  • Small improvement for ItemSheet

9.249.3

16 Feb 20:11
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  • Improved Document and DocumenData typing a little, making it easier to override the data property
  • Fixed a small problem with ClientSettings

9.249.2

13 Feb 14:19
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  • Fixed a small problem with the return type of Number.isNumeric

9.249.1

12 Feb 15:40
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  • Improve typing of Document#documentName
  • Update DocumentCollection and all subclasses for v9.249
  • Type Actor#getRollData and Item#getRollData more leniently to allow systems to override it more flexibly
  • Allow the height to be set to 'auto' when calling Application#render
  • Update all base document classes for v9.249
  • Update all data classes for v9.249

9.249.0

01 Feb 21:44
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  • Reverted a change to Actor#itemTypes that broke some stuff

9.245.0

01 Feb 09:58
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  • Updated ClientDocumentMixin for V9.245
  • Updated CombatTracker for V9.245
  • Updated Canvas for V9.245
  • Updated ClockwiseSweepPolygon for V9.245
  • Updated AbstractBaseShader for V9.245
  • Updated SidebarTab for V9.245
  • Updated Cards for V9.245
  • Updated Folder for V9.245
  • Updated Card for V9.245
  • Updated CONFIG for V9.245
  • Updated VideoHelper for V9.245
  • Updated primitives for V9.245
  • Fixed an issue with Application#_renderOuter
  • Updated loadTexture for V9.245
  • Updated TextureLoader for V9.245
  • Updated SynchronizedTransform for V9.245
  • Updated SamplerMesh for V9.245
  • Updated NormalizedRectangle for V9.245
  • Updated Quadtree for V9.245
  • Updated Application for V9.245
  • Made some improvements to Roll
  • Made some improvments to Actor#itemTypes

9.242.0

22 Jan 12:32
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  • Updated Combat, Combatant, and BaseCombatant
  • Updated Roll
  • Fixed an issue with rollMode
  • Added the i18nInit hook
  • Updated KeyboardManager
  • Updated ClientKeyBindings
  • Updated ImageHelper
  • Fixed Constructor parameter types for AdventureData
  • Updated UserData
  • Updated all the point source related classes
  • Added / updated the sweep polygon related classes
  • Added / updated all the shader classes
  • Updated already typed hooks
  • Added the culling backends
  • Updated PreciseText
  • Updated AudioContainer
  • Updated SpecialEffect and its subclasses
  • Updated CanvasAnimation