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Copy pathmini project 1 "Rock-paper-scissors-Lizard-Spock".py
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mini project 1 "Rock-paper-scissors-Lizard-Spock".py
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# Rock-paper-scissors-lizard-Spock template
# The key idea of this program is to equate the strings
# "rock", "paper", "scissors", "lizard", "Spock" to numbers
# as follows:
#
# 0 - rock
# 1 - Spock
# 2 - paper
# 3 - lizard
# 4 - scissors
# helper functions
import random
def number_to_name(num):
# fill in your code below
# convert number to a name using if/elif/else
# don't forget to return the result!
if num == 0:
result = "rock"
elif num == 1:
result = "Spock"
elif num == 2:
result = "paper"
elif num == 3:
result = "lizard"
elif num == 4:
result = "scissors"
return result
def name_to_number(name):
# fill in your code below
# convert name to number using if/elif/else
# don't forget to return the result!
if name == "rock":
result = 0
elif name == "Spock":
result = 1
elif name == "paper":
result = 2
elif name == "lizard":
result = 3
elif name == "scissors":
result = 4
return result
def rpsls(name):
# fill in your code below
# convert name to player_number using name_to_number
# compute random guess for comp_number using random.randrange()
# compute difference of player_number and comp_number modulo five
# use if/elif/else to determine winner
# convert comp_number to name using number_to_name
# print results
player_number = name_to_number(name)
comp_number = random.randrange(0, 5)
print "Player chooses", name
print "Computer chooses", number_to_name(comp_number)
if (comp_number + 1) % 5 == player_number:
print "Player wins!"
elif (comp_number + 2) % 5 == player_number:
print "Player wins!"
elif comp_number == player_number:
print "Player and computer tie!"
else:
print "Computer wins!"
print ""
# test your code
rpsls("rock")
rpsls("Spock")
rpsls("paper")
rpsls("lizard")
rpsls("scissors")
# always remember to check your completed program against the grading rubric