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RogueGo

Lightweight Roguelite for mobile and pc (shamelessly inspired by Dead Cells)

Aim

I am making this game to prove to myself and others I have what it takes to work in industry making and coding games at a standard of high quality and rapid development.

Milestones

  • Fully Fleshed out Movement Systems
  • Terrain Generation
  • satisfying enemy behaviour
  • satisfying game play
  • scaled depth

Moonshots

  • well recieved lauch
  • actually earn money from this
  • large item and weapon pool
  • large bosses and expansive play