Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

'movement difficulty' is incorrect when building into a biome with a different movement difficulty #70

Open
mvadovszki opened this issue Nov 16, 2020 · 0 comments

Comments

@mvadovszki
Copy link

Example -
If you build a new asphalt road from 'Temperate Forest' (1) to 'Temperate Swamp' (4), (or vice versa)
The 'Temperate Forest' becomes .1 (should be .4), the 'Temperate Swamp' becomes 1.6 (should be .4)

If you extend an existing road on 'Temperate Forest' into 'Temperate Swamp' (4),
The 'Temperate Forest' will remain unchanged at .4, but 'Temperate Swamp' becomes 1.6

The issue seems related to the biome difficulty reduction,
it does not affect 'dirt path+' since this does not reduce biome difficulty,
it is preset in pre-generated roads.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant