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Cataclysm.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Localized|Win32">
<Configuration>Debug Localized</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Localized|x64">
<Configuration>Debug Localized</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug SDL Tiles Localized|Win32">
<Configuration>Debug SDL Tiles Localized</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug SDL Tiles Localized|x64">
<Configuration>Debug SDL Tiles Localized</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug SDL Tiles|Win32">
<Configuration>Debug SDL Tiles</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug SDL Tiles|x64">
<Configuration>Debug SDL Tiles</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Localized|Win32">
<Configuration>Release Localized</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Localized|x64">
<Configuration>Release Localized</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release SDL Tiles Localized|Win32">
<Configuration>Release SDL Tiles Localized</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release SDL Tiles Localized|x64">
<Configuration>Release SDL Tiles Localized</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release SDL Tiles|Win32">
<Configuration>Release SDL Tiles</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release SDL Tiles|x64">
<Configuration>Release SDL Tiles</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.hpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug SDL Tiles|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release SDL Tiles|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug SDL Tiles Localized|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release SDL Tiles Localized|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug Localized|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release Localized|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug SDL Tiles|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release SDL Tiles|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug SDL Tiles Localized|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release SDL Tiles Localized|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug Localized|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release Localized|x64'">
</ForcedIncludeFiles>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\*.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\*.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\src\resource.rc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FE1372AC-5F90-447E-BBCA-1B253836EB77}</ProjectGuid>
<RootNamespace>Cataclysm</RootNamespace>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="common.props" />
<Import Project="precompile.props" />
</ImportGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='Debug Localized' Or '$(Configuration)'=='Debug SDL Tiles' Or '$(Configuration)'=='Debug SDL Tiles Localized'">
<Import Project="debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='Release Localized' Or '$(Configuration)'=='Release SDL Tiles' Or '$(Configuration)'=='Release SDL Tiles Localized'">
<Import Project="optimize.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)'=='Debug SDL Tiles' Or '$(Configuration)'=='Debug SDL Tiles Localized' Or '$(Configuration)'=='Release SDL Tiles' Or '$(Configuration)'=='Release SDL Tiles Localized'">
<Import Project="sdl.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)'=='Debug Localized' Or '$(Configuration)'=='Debug SDL Tiles Localized' Or '$(Configuration)'=='Release Localized' Or '$(Configuration)'=='Release SDL Tiles Localized'">
<Import Project="localize.props" />
</ImportGroup>
<PropertyGroup Condition="'$(BuildConfig)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(BuildConfig)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<ItemDefinitionGroup>
<PreBuildEvent>
<Command>getversion.cmd</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Generate version.h</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
</Project>