diff --git a/Managers/AudioManager.cs b/Managers/AudioManager.cs index 8f184e6..b97f904 100644 --- a/Managers/AudioManager.cs +++ b/Managers/AudioManager.cs @@ -8,7 +8,6 @@ namespace CustomAlbums.Managers { - // TODO: fix audio cut bug public static class AudioManager { public const int AsyncReadSpeed = 4096; @@ -19,7 +18,9 @@ public static class AudioManager public static bool SwitchLoad(string name) { - if (!Coroutines.TryGetValue(name, out _currentCoroutine)) return false; + if (!Coroutines.TryGetValue(name, out var routine)) return false; + _currentCoroutine = routine; + Logger.Msg($"Switching to async load of {name}"); return true; } diff --git a/Utilities/Backup.cs b/Utilities/Backup.cs index d0404a9..9ab8d45 100644 --- a/Utilities/Backup.cs +++ b/Utilities/Backup.cs @@ -22,7 +22,6 @@ internal class Backup internal static void InitBackups() { - // TODO: FIX THIS c: Directory.CreateDirectory(BackupPath); CompressBackups();