You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Maybe even better: Implementing an own DepthTransformation that maps the elements to identity + adding the Z distance component. If someone wants it faster, maybe one could implement a transformation that takes another transformation adding the distance-calculation-matrix-line.
Makman2
changed the title
Add OrthogonalDepthProjection
Add DepthProjection
May 18, 2016
Override
OrthogonalProjection
that calculates into another vector-compoment an approximation of the (Z-)distance to the transformed vector.The text was updated successfully, but these errors were encountered: