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Interactive 3D Main Menu in Unity

Aim of Project

To learn and implement FSM in a Unity project.

Description

A simple Unity project that showcases a simple FSM for handling interactions whenever a player/user enters or exits a button.

The project displays this FSM for a 3D interactive main menu, in other words, a main menu where the user can physically click a button by standing on it.

Demo

Interactive.Main.Menu.Demo.mp4

Flowchart

flowchart.png