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Simple Third Person integration/compatibility into TFA Base #1

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Servius opened this issue Apr 29, 2017 · 6 comments
Open

Simple Third Person integration/compatibility into TFA Base #1

Servius opened this issue Apr 29, 2017 · 6 comments

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@Servius
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Servius commented Apr 29, 2017

Heyo. Solid addon. Functionality wise everything is working however it seems the universal use of the context menu has created some unintended conflicts. The TFA weapons Base uses the context menu to bring up the inspection system which allows players to look at the stats for their weapon and add/remove attachments. When the inspection menu opens it hides the third person menu making it unable to be used. If possible please make it so the third person menu can be integrated into the inspection menu. I was thinking an easy way of doing this would be to have the "Third Person Icon" be displayed in the TFA Base Inspection Menu if present.

@Servius
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Servius commented Apr 29, 2017

Okay nevermind. I was able to override the tfa base override of the concept menu. I guess my next question is, can you pretty please make it so the simple thirdperson menu will stay open until the c button is tapped again?

@Servius
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Servius commented Apr 29, 2017

Currently looks like this but only when I hold down the button "c" http://prntscr.com/f2d95c

@Servius
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Servius commented Apr 29, 2017

https://hastebin.com/rupesacuku.lua
This is the block of code I modified. I just commented out the override on the tfa side.

@Servius
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Servius commented Apr 29, 2017

simple_thirdperson_menu (Opens simple_thirdperson menu)
Doesnt seem to work. I was hoping to work around the override by making it so when a player taps c itll open the menu and do the con command.

@edunad
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edunad commented May 2, 2017

Sorry for the late response, for some reason GitHub din't notify me.
simple_thirdperson_menu should be working, strange. I'll look into that, might be broken

@Servius
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Servius commented May 9, 2017

@edunad thank you.

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