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Merge code for better sounds #58
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try this build with merged changes: |
No music and also missing some sound effects. Terribly squeaky running sound originally introduced in #51 is not much changed. |
Is it worse now? |
I can't really say if the running sound is better, sounds mostly the same to me. The biggest issue is that there's no music and some of the sound effects are also missing. I'm guessing this was still a work in progress. |
Thanks! I had music when I tried it just now but it sounds like it did before Schendel implemented this, which in my opinion is better: https://github.com/pvanschendel/Arcade-DonkeyKong_MiSTer/blob/Improve_synthesizer_sound/releases/Arcade-DonkeyKong_20221120.rbf |
i didn't understand your message. |
What I meant was that the latest official update that came a few days ago still has music in my setup when I tried it today. (Lagomorph said that he didn't have music) Though it is still the "older" version of music that was before Schendel implemented his sounds. Hope it clarifies. Thanks! |
No. The code you wished to be committed in this PR is what I'm referring to. Why would I refer to something else? You obviously did not test what's in this PR. |
how about rbf in zip file i've posted above? Did you test it? |
No I didn't. I tested the core after I ran the update script. Thought it was the same. |
after release 20221120 there were 2 additional changes. May be they introduced regression. |
I also tried the Arcade-DonkeyKong_t1.zip above and most of the sound is missing. schendel's version is great, so hopefully this can get properly integrated with the latest updates. I personally like the newer version of the walking sound. This is what it should sound like, and it is pretty close to my ears. https://youtu.be/tJagEKVJ8x4?t=56 |
It looks like a work-in-progress source code was pulled from my repository. This caused sound in new compiles to fail. At request of @thorr2, I added the user option to choose either sampled or emulated sound effect (currently only walk sound), with sampled sound as default (for now). That should fix issue #49 . Do you think this is OK, and when yes, should I do a pull request to get this merged? |
If your change fixes some problems then you are welcome to do a pull request |
Thanks a lot for this, wonderful work! For some reason the general volume is lower in this version than the previous that I had... or is that just me? Edit. Disregard what I said about the volume, it was something with my amplifier... All the best! |
Looks like fixed. Thanks @pvanschendel |
Can someone please merge Schendel's code https://github.com/pvanschendel/Arcade-DonkeyKong_MiSTer with the current core for better sounds.
Topic for reference: https://misterfpga.org/viewtopic.php?p=70733#p70733
Thanks!
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