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Low priority due to being casual specific but figured I'd mention it since I just thought of it.
Currently we use the "ref" key in objectives for ones that are paired directly with another objective to avoid manually checking two boxes for essentially the same thing. Artifacts, Faction Ranks, and Fame are the primary objectives that can take advantage of this. The problem is the save reader will show conflicting info for people who want to check their save file if they have missing fame, factions, etc.
For example, if I failed the Mephala quest, I wouldn't get the artifact but the quest would be complete. In a speedrun this would never happen of course, but a casual player checking their progress out of curiosity would find that it says they do have the artifact since the quest was completed. Fame especially seems prone to issues like this.
The text was updated successfully, but these errors were encountered:
Low priority due to being casual specific but figured I'd mention it since I just thought of it.
Currently we use the "ref" key in objectives for ones that are paired directly with another objective to avoid manually checking two boxes for essentially the same thing. Artifacts, Faction Ranks, and Fame are the primary objectives that can take advantage of this. The problem is the save reader will show conflicting info for people who want to check their save file if they have missing fame, factions, etc.
For example, if I failed the Mephala quest, I wouldn't get the artifact but the quest would be complete. In a speedrun this would never happen of course, but a casual player checking their progress out of curiosity would find that it says they do have the artifact since the quest was completed. Fame especially seems prone to issues like this.
The text was updated successfully, but these errors were encountered: