You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Often interactive terms get split across the end of one line and the beginning of another, resulting in a slightly confusing appearance. Would it be worth it to force these terms to be all on one line? I'm imagining situations like a save file input box being on the line after the name of the save where a player might miss it or be confused not realizing the box is connected to the save name. This could also have a bad outcome of guide text looking very disjointed though.
The text was updated successfully, but these errors were encountered:
does what I want aside from adding a scroll bar to the section. A min width may solve this but an obnoxiously long book name will ruin everything regardless. If I can situationally change the white-space to be nowrap unless the container is too thin, that might work but that'll be much easier to implement after draft PR #298 is done.
Often interactive terms get split across the end of one line and the beginning of another, resulting in a slightly confusing appearance. Would it be worth it to force these terms to be all on one line? I'm imagining situations like a save file input box being on the line after the name of the save where a player might miss it or be confused not realizing the box is connected to the save name. This could also have a bad outcome of guide text looking very disjointed though.
The text was updated successfully, but these errors were encountered: