diff --git a/Assets/Tests/Performance/Runtime/HeadlessBenchmark/Scripts/HeadlessBenchmark.cs b/Assets/Tests/Performance/Runtime/HeadlessBenchmark/Scripts/HeadlessBenchmark.cs index 883ede9b20f..013be9716f5 100644 --- a/Assets/Tests/Performance/Runtime/HeadlessBenchmark/Scripts/HeadlessBenchmark.cs +++ b/Assets/Tests/Performance/Runtime/HeadlessBenchmark/Scripts/HeadlessBenchmark.cs @@ -54,7 +54,7 @@ private IEnumerator DisplayFramesPerSecons() #if UNITY_EDITOR Debug.LogFormat("{0} FPS {1} messages {2} clients", frames, messages, server.NumberOfPlayers); #else - Console.WriteLine("{0} FPS {1} messages {2} clients", frames, messages, server.NumPlayers); + Console.WriteLine("{0} FPS {1} messages {2} clients", frames, messages, server.NumberOfPlayers); #endif previousFrameCount = frameCount; previousMessageCount = messageCount;