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Main.cpp
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Main.cpp
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/*
==============================================================================
This file contains the startup code for a PIP.
==============================================================================
*/
#include <JuceHeader.h>
#include "MainComponent.h"
class Application : public juce::JUCEApplication
{
public:
//==============================================================================
Application() = default;
const juce::String getApplicationName() override { return "AudioThumbnailTutorial"; }
const juce::String getApplicationVersion() override { return "1.0.0"; }
void initialise (const juce::String&) override
{
mainWindow.reset (new MainWindow ("Beat Detector v1.3", new MainContentComponent, *this));
}
void shutdown() override { mainWindow = nullptr; }
private:
class MainWindow : public juce::DocumentWindow
{
public:
MainWindow (const juce::String& name, juce::Component* c, JUCEApplication& a)
: DocumentWindow (name, juce::Desktop::getInstance().getDefaultLookAndFeel()
.findColour (ResizableWindow::backgroundColourId),
juce::DocumentWindow::allButtons),
app (a)
{
setUsingNativeTitleBar (true);
setContentOwned (c, true);
#if JUCE_ANDROID || JUCE_IOS
setFullScreen (true);
#else
setResizable (true, false);
setResizeLimits (300, 250, 10000, 10000);
centreWithSize (getWidth(), getHeight());
#endif
setVisible (true);
}
void closeButtonPressed() override
{
app.systemRequestedQuit();
}
private:
JUCEApplication& app;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
};
std::unique_ptr<MainWindow> mainWindow;
};
//==============================================================================
START_JUCE_APPLICATION (Application)