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Implement Battle Attack Websockets #128

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leordev opened this issue Oct 3, 2018 · 2 comments
Open

Implement Battle Attack Websockets #128

leordev opened this issue Oct 3, 2018 · 2 comments
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@leordev
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leordev commented Oct 3, 2018

Implement demux web socket to execute the type of attack animation on the screen (neutral, fire, water etc)

@leordev leordev self-assigned this Oct 3, 2018
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leordev commented Oct 17, 2018

This should comprise this:

When you battle I noticed it now gets a nice little reaction. I was thinking though is there a way to get the reaction to happen after it has been approved in scatter? As the reaction happens after I choose the attack but then scatter pops up, needs to be approved and then the damage is published so there's a good bit of a gap there.

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leordev commented Oct 19, 2018

Also being hold by #89 with new demux updates... (actually version 1.4.0)

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