You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When you battle I noticed it now gets a nice little reaction. I was thinking though is there a way to get the reaction to happen after it has been approved in scatter? As the reaction happens after I choose the attack but then scatter pops up, needs to be approved and then the damage is published so there's a good bit of a gap there.
Implement demux web socket to execute the type of attack animation on the screen (neutral, fire, water etc)
The text was updated successfully, but these errors were encountered: