From db7e37f370da2e2d5ff7448f03f8d7592436248f Mon Sep 17 00:00:00 2001 From: Imanol Fernandez Date: Tue, 20 Nov 2018 21:48:22 +0100 Subject: [PATCH] Use lockHardwareCanvas on UI rendering (#789) --- .../mozilla/vrbrowser/ui/widgets/UISurfaceTextureRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/src/common/shared/org/mozilla/vrbrowser/ui/widgets/UISurfaceTextureRenderer.java b/app/src/common/shared/org/mozilla/vrbrowser/ui/widgets/UISurfaceTextureRenderer.java index 4397e1b09..312d89e4c 100644 --- a/app/src/common/shared/org/mozilla/vrbrowser/ui/widgets/UISurfaceTextureRenderer.java +++ b/app/src/common/shared/org/mozilla/vrbrowser/ui/widgets/UISurfaceTextureRenderer.java @@ -61,7 +61,7 @@ Canvas drawBegin() { mSurfaceCanvas = null; if (mSurface != null) { try { - mSurfaceCanvas = mSurface.lockCanvas(null); + mSurfaceCanvas = mSurface.lockHardwareCanvas(); mSurfaceCanvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); } catch (Exception e){