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add paper #245

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32 changes: 32 additions & 0 deletions awesome_3dgs_papers.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -495,6 +495,38 @@
- Project
thumbnail: assets/thumbnails/shao2024gausim.jpg
publication_date: '2024-12-23T18:58:17+00:00'
- id: jin2024activegs
title: 'ActiveGS: Active Scene Reconstruction using Gaussian Splatting'
authors: Liren Jin, Xingguang Zhong, Yue Pan, Jens Behley, Cyrill Stachniss, Marija
Popović
year: '2024'
abstract: 'Robotics applications often rely on scene reconstructions to enable downstream
tasks. In this work, we tackle the challenge of actively building an accurate
map of an unknown scene using an on-board RGB-D camera. We propose a hybrid map
representation that combines a Gaussian splatting map with a coarse voxel map,
leveraging the strengths of both representations: the high-fidelity scene reconstruction
capabilities of Gaussian splatting and the spatial modelling strengths of the
voxel map. The core of our framework is an effective confidence modelling technique
for the Gaussian splatting map to identify under-reconstructed areas, while utilising
spatial information from the voxel map to target unexplored areas and assist in
collision-free path planning. By actively collecting scene information in under-reconstructed
and unexplored areas for map updates, our approach achieves superior Gaussian
splatting reconstruction results compared to state-of-the-art approaches. Additionally,
we demonstrate the applicability of our active scene reconstruction framework
in the real world using an unmanned aerial vehicle.

'
project_page: null
paper: https://arxiv.org/pdf/2412.17769.pdf
code: null
video: null
tags:
- Meshing
- Robotics
- SLAM
thumbnail: assets/thumbnails/jin2024activegs.jpg
publication_date: '2024-12-23T18:29:03+00:00'
date_source: arxiv
- id: gao2024cosurfgscollaborative
title: CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning
for Large Scene Reconstruction
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