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paper #259

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Jan 6, 2025
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40 changes: 40 additions & 0 deletions awesome_3dgs_papers.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1067,6 +1067,46 @@
- Video
thumbnail: assets/thumbnails/xu2024representing.jpg
publication_date: '2024-12-12T18:59:34+00:00'
- id: li2024simavatar
title: 'SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing'
authors: Xueting Li, Ye Yuan, Shalini De Mello, Gilles Daviet, Jonathan Leaf, Miles
Macklin, Jan Kautz, Umar Iqbal
year: '2024'
abstract: 'We introduce SimAvatar, a framework designed to generate simulation-ready
clothed 3D human avatars from a text prompt. Current text-driven human avatar
generation methods either model hair, clothing, and the human body using a unified
geometry or produce hair and garments that are not easily adaptable for simulation
within existing simulation pipelines. The primary challenge lies in representing
the hair and garment geometry in a way that allows leveraging established prior
knowledge from foundational image diffusion models (e.g., Stable Diffusion) while
being simulation-ready using either physics or neural simulators. To address this
task, we propose a two-stage framework that combines the flexibility of 3D Gaussians
with simulation-ready hair strands and garment meshes. Specifically, we first
employ three text-conditioned 3D generative models to generate garment mesh, body
shape and hair strands from the given text prompt. To leverage prior knowledge
from foundational diffusion models, we attach 3D Gaussians to the body mesh, garment
mesh, as well as hair strands and learn the avatar appearance through optimization.
To drive the avatar given a pose sequence, we first apply physics simulators onto
the garment meshes and hair strands. We then transfer the motion onto 3D Gaussians
through carefully designed mechanisms for each body part. As a result, our synthesized
avatars have vivid texture and realistic dynamic motion. To the best of our knowledge,
our method is the first to produce highly realistic, fully simulation-ready 3D
avatars, surpassing the capabilities of current approaches.

'
project_page: https://nvlabs.github.io/SimAvatar/
paper: https://arxiv.org/pdf/2412.09545.pdf
code: null
video: https://www.youtube.com/watch?v=qEwBY7LBW2Y
tags:
- Avatar
- Diffusion
- Language Embedding
- Project
- Video
thumbnail: assets/thumbnails/li2024simavatar.jpg
publication_date: '2024-12-12T18:35:26+00:00'
date_source: arxiv
- id: gomel2024diffusionbased
title: Diffusion-Based Attention Warping for Consistent 3D Scene Editing
authors: Eyal Gomel, Lior Wolf
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