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You could escape characters that aren't valid in an identifier, but that could end up looking a bit silly. On the other hand, it's possibly the most reliable way to map an arbitrary string that's a valid Win32 filename to another arbitrary string that's a valid .net identifier without collisions.
"Some Mod With Spaces In Its Name.esl" => Mutagen.Bethesda.FormKeys.SomeGame.Some_20Mod_20With_20Spaces_20In_20Its_20Name_2Eesl ?
Doesnt handle them well
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