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Deploying to Linux

Krom (JS)

  • Create a new preset in Armory Exporter and select Linux (Krom) target.
  • Press Publish.
  • Press Triangle - Open Folder to view exported files.

HashLink (C)

Create a new preset in Properties - Render - Armory Exporter and select Linux (C) target. Hit Publish to export build files.

For the C++ compilation to succeed you might need to install some additional packages - read more at Kha/Wiki.

Afterwards, you can compile the project using the generated makefile in blend_file_location/build_projectname/linux-hl-build/Release.

In order for the resources to load correctly you will need to copy the executable into the folder with all the game resources. Copy the executable from blend_file_location/build_projectname/linux-hl-build/Release into blend_file_location/build_projectname/linux-hl.

You can now package and distribute this folder.