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Importing two datasets where the second dataset contains the name of the first makes it impossible to create new renderers in the second datast.
particles_000.nc
particles_000.nc copy
The fix probably lies in GUIStateParams::GetActiveDataset's use of STLUtils::Contains() instead of a complete string comparison.
The text was updated successfully, but these errors were encountered:
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Importing two datasets where the second dataset contains the name of the first makes it impossible to create new renderers in the second datast.
particles_000.nc
particles_000.nc copy
The fix probably lies in GUIStateParams::GetActiveDataset's use of STLUtils::Contains() instead of a complete string comparison.
The text was updated successfully, but these errors were encountered: