Sound effects should use the same audio format as TTS #262
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Good First Issue!
Hacktoberfest
Small or non-core issues that could be worked on by Hacktoberfest participants
Priority: Low
Status: Available
Type: Maintenance
Detailed Description
Flite produces audio output that is formatted as mono 16 bit little endian at 16MHz, and this appears to be the format generally preferred for both generating and recording audio. The beep_hi.wav and beep_lo.wav files which are used for testing the audio system and providing signals to the user are recorded in 16 bit little endian format, but at 44.1MHz stereo rather than 16MHz mono.
Context
The beep_lo.wav file is played to test whether the user's audio system appears to be set up correctly. The fact that this is playing at a different rate than virtually any other audio file Naomi plays means that it is possible for this test to succeed, but then for Naomi's output to fail.
Possible Implementation
We could just load the current files into audacity, reduce the channels to 1 and change the frequency to 16MHz. We may also want to generate some custom tones. I don't know where these sound effects came from, but they sound uncomfortably close to those used by some other assistants to me.
Your Environment
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