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If PlaneNormal is set to absurdly high values, or NaN on a mirror, it can cause a crash.
Relevant issues
Not that I could find.
To Reproduce
It seems this doesn't work on certain worlds, so try it in Critter Canyon or somewhere.
Spawn a mirror, set planenormal to NaN, the game crashes. and for some reason this didn't happen unless the graphics settings were set to high in Critter Canyon.
Describe the bug?
If PlaneNormal is set to absurdly high values, or NaN on a mirror, it can cause a crash.
Relevant issues
Not that I could find.
To Reproduce
It seems this doesn't work on certain worlds, so try it in Critter Canyon or somewhere.
Spawn a mirror, set planenormal to NaN, the game crashes. and for some reason this didn't happen unless the graphics settings were set to high in Critter Canyon.
Expected behavior
For the game to not crash.
Log Files
DESKTOP-QBGCSAQ - 2022.1.28.1335 - 2023-05-14 18_54_06.log
Screenshots
2023-05-14.18-55-14-1.webm
How often does it happen?
Always
Does the bug persist after restarting Neos?
Yes
Neos Version Number
2022.1.28.1310_YTDLP
What Platforms does this occur on?
Windows
Link to Reproduction Item/World
Critter Canyon Updated
Did this work before?
No
If it worked before, on which build?
No response
Additional context
No response
Reporters
ModernBalloonie
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