diff --git a/README.md b/README.md
index 7b5d6ac..15e4d4f 100644
--- a/README.md
+++ b/README.md
@@ -13,37 +13,38 @@
The project aims to implement [libp2p](https://libp2p.io) to unlock building .NET peer-to-peer applications using a battle-tested specification of network communication of the new age.
-As an application developer, you may consider reading [quick start](./docs/quick-start.md).
+As an application developer, you may consider reading [quick start](./docs/README.md).
As a stack implementer, you may be interested in [more advanced tutorials](./docs/development/README.md).
-**Contributors are welcomed**, kindly check the issues tab, everything there if not assigned to a person can be taken into work. More details in [CONTRIBUTING.md](./CONTRIBUTING.md).
+
+**Contributions are welcome**, kindly check the [issues](https://github.com/NethermindEth/dotnet-libp2p/issues) tab, everything there if not assigned to a person can be taken into work. More details in [CONTRIBUTING.md](./CONTRIBUTING.md).
## Roadmap
-From the beginning, the target is to provide a performant well-tested implementation that works on multiple platforms. With high throughput and low memory profile. The modules to be implemented firstly should cover basic P2P application needs.
+From the beginning, the target is to provide a performant well-tested implementation that works on multiple platforms, with high throughput and low memory profile.
+See the [milestones](https://github.com/NethermindEth/dotnet-libp2p/milestones).
| Protocol | Version | Status |
|--------------------|--------------------|-----------------|
| **Transports**
| TCP | tcp | ✅ |
-| QUIC | quic | ⬜ help wanted |
-| | quic-v1 | ⬜ help wanted |
+| QUIC | quic | 🚧 |
+| | quic-v1 | 🚧 |
| **Protocols**
| multistream-select | /multistream/1.0.0 | ✅ |
| plaintext | /plaintext/2.0.0 | ✅ |
| noise | /noise | ✅ |
-| mplex? | /mplex/6.7.0 | ⬜ |
| yamux | /yamux/1.0.0 | ✅ |
| Identify | /ipfs/id/1.0.0 | ✅ |
-| ping | /ipfs/ping/1.0.0 | 🚧 |
+| ping | /ipfs/ping/1.0.0 | ✅ |
| pubsub | /floodsub/1.0.0 | ✅ |
-| | /meshsub/1.0.0 | 🚧 |
+| | /meshsub/1.0.0 | ✅ |
| | /meshsub/1.1.0 | 🚧 |
| | /meshsub/1.2.0 | ⬜ |
-| Circuit Relay | | ⬜ help wanted |
+| Circuit Relay | /libp2p/circuit/relay/0.2.0/* | ⬜ help wanted |
| **Discovery**
| mDns | basic | ✅ |
-| | DNS-SD | ⬜ |
-| discv5 | 5.1 | ⬜ help wanted |
+| | DNS-SD | 🚧 |
+| [discv5](https://github.com/Pier-Two/Lantern.Discv5) | 5.1 | ⬜ help wanted |
⬜ - not yet implemented
🚧 - work in progress
diff --git a/docs/quick-start.md b/docs/README.md
similarity index 100%
rename from docs/quick-start.md
rename to docs/README.md
diff --git a/docs/development/README.md b/docs/development/README.md
index 061f73b..6220200 100644
--- a/docs/development/README.md
+++ b/docs/development/README.md
@@ -4,5 +4,5 @@ Libp2p protocols can be divided into 2 layers:
- Transport layer protocols, that actively use peer address to discover network and establish connection;
- Application layer protocols, that is used to exchange actual payload once the connection is active.
-To contribute to libp2p stack or build your own, kindly check [Developing a transport layer protocol](./transport-layer.md) and also [the list of best practices](./best-practices.md).
+To contribute to libp2p stack or build your own, kindly check [developing a transport layer protocol](./transport-layer.md) and also [the list of best practices](./best-practices.md).
diff --git a/src/libp2p/Libp2p.sln b/src/libp2p/Libp2p.sln
index 454959b..b707d60 100644
--- a/src/libp2p/Libp2p.sln
+++ b/src/libp2p/Libp2p.sln
@@ -149,6 +149,8 @@ Global
{E4103D59-03EB-488A-8392-0D2FBE3FBCC3}.Release|Any CPU.Build.0 = Release|Any CPU
{FC0E9BCE-2848-45DC-AE20-FB7E862A199E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FC0E9BCE-2848-45DC-AE20-FB7E862A199E}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {FC0E9BCE-2848-45DC-AE20-FB7E862A199E}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {FC0E9BCE-2848-45DC-AE20-FB7E862A199E}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE