-
Notifications
You must be signed in to change notification settings - Fork 43
/
readme.txt
227 lines (173 loc) · 7.87 KB
/
readme.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
----- How to install -----
--- LINUX
Download and unpack the source archive.
Make sure you have the appropriate development packages installed.
For example, you might run (Ubuntu or Mint):
$ sudo apt-get install autoconf gcc libc6-dev libncurses5-dev libx11-dev
From the root of the source archive:
$ sh autogen.sh
$ ./configure
$ make clean
$ make
To install, you may need to elevate your credentials:
$ su
$ make install
$ exit
Then run poschengband as desired:
$ poschengband -- -n<number of windows> ## for normal ASCII graphics
or
$ poschengband -g -- -n<# of windows> ## for 8x8 tile graphics
You can change game windows' font, location, and size, by environment
variables.
Ex.
$ set env ANGBAND_X11_FONT '-*-*-medium-r-normal--24-*-*-*-*-*-iso8859-1'
$ poschengband -- -n
Then font size will be changed.
You can set ANGBAND_X11_FONT_n for specific window which have window number n.
Location of windows are ANGBAND_X11_AT_X_n, and ANGBAND_X11_AT_Y_n.
Size of windows are ANGBAND_X11_COLS_n, and ANGBAND_X11_ROWS_n.
(Thanks to Nick McConnell for implementing and improving building under Linux/MAC!)
(ALT: For development, doing an install is undesirable. Try the following instead:
$ sudo apt-get install clang-3.5 llvm-3.5
$ sh autogen.sh
$ ./configure CFLAGS=-fsanitize=address LDFLAGS=-fsanitize=address --with-no-install CC=clang-3.5
$ make clean
$ make -j4
$ cp src/poschengband .
$ ASAN_SYMBOLIZER_PATH=/usr/bin/llvm-symbolizer-3.5 ./poschengband -g -u<Savefile> -- -n1
Note, you need to remember to copy the executable up after every build (TODO: Fix Makefile to do this!)
Also, I like to develop with the address sanitizer enabled at all times. This works best with clang as
your compiler, rather than gcc. Of course, 3.5 should be replaced with latest version of clang.).
--- Windows
Download the binary archive for Windows. Unzip it to any location that you
will have full permissions and launch poschengband to play.
To compile, download the poschengband source code and unzip. I currently use
Visual C++ 2010 Express which is freely available. I tried and don't recommend
the 2012 Express edition as the MS seems to have "broken" Intellisense once
again. Open poschengband.sln and compile.
----- Basic for Playing ------
I usually play the first few levels of Camelot immediately and then take the
Thieve's Quest, both of which are accessible from your starting town of Outpost.
After the Thieve's I usually accept the Warg quest and dive to L5 in Camelot.
Beware, the Wargs can be difficult but if you succeed, you will usually be at
least 10th level and strong enough to leave Outpost in search of greater
adventures. Carry lots of food and fuel, for the journey can be a long one.
Since this world is very large, it is convenient to go into global map mode by
pressing the '<' key, and then return to local map mode by '>' key when you are
at the destination. When in the wilderness, stay in safe grids such as roads
or plains; seas and lava fields are best avoided for a while.
Many towns and dungeons await you; good ones to explore early on include
the orc caves and the Labyrinth. To the northeast of the town of Morivant,
near the center of the map, is the dread dungeon of Angband. It is home to the
Serpent of Chaos, whom you must kill in order to win the game.
--------- Commands -----------
Please read on-line help (Press the ? key in the game) for full
information of the game. Here are only descriptions of basic commands.
The following section lists most commands, and the less frequently used
ones may be accessed by pressing the return key, or (if using the original
keyset) the 'x' key, to bring up the command menu. Almost any command may be
chosen from the main menu. "(R) Rest" can be performed by pushing 'R' (in
uppercase). "Look around (l/x)" can be performed by pushing 'l' in the Original
keyset, and by pushing 'x' in the Rogue-like keyset.
[Movement]
Original Keyset Directions
7 8 9
4 6
1 2 3
Roguelike Keyset Directions
y k u
h l
b j n
5/, Stay still
< Go up staircase or Enter global map mode in the wilderness.
> Go down staircase or return from global map mode in the wilderness
Shift+direction run
Ctrl+direction attack, open, close, or dig
[Tools]
r Read a scroll
q Quaff a potion
u/Z Use a staff
a/z Aim a wand
z/a Zap a rod
E Eat some food
A Activate an equipment
F Fuel your lantern/torch
f/t Fire a missile
[Action]
d Drop an item
g Pick up items
R Rest for a period
o Open a door or chest
s Search for traps/doors
k/Ctrl+d Destroy an item
[Magic]
m Cast a spell / use mental power
G Gain new spells/prayers
U/O Use bonus power
b/P Examine spells (choose each spell to get a description)
[Equipment]
w Wear/wield equipment
t Take off equipment
F Fuel your lantern/torch
[Info]
x Examine items in a store
C Character description
I Examine an *identified* item
i Inventory list
l/x Look around
M Full dungeon map
~ Display various information
[Other]
p Command pets
= Set options
$ Reload auto-picker preference file
_ Edit auto-picker preference
n/[ Repeat previous command
@ Interact with macros
[Help]
? View the on-line help
(Press a-z to choose a section, space key to go next page.)
--- Inscriptions
Below, only the new features in Hengband are explained.
- You can inscribe on objects with "@ma" or '@'+<any command letter>+<any tag>.
Then, type these alphabet letter in 'm' command to cast from the spellbook.
- The inscriptions "@1" or '@'+<any tag number> make the objects able
to be used by pressing <tag number> key in any command. Any
alphabet key cannot be used as a tag in this form.
- You can inscribe on *identified* items with "%" or "%all".
Then, "%" or "%all" is automatically replaced by strings which describe the
item's abilities.
Example: You inscribe with "%all" on a pair of gauntlets of power which
provide resistance to fire. The description will look like {St;Fi} which
means bonus to Strength and resistance to fire.
If you inscribe it with "%", its description will look like {Fi} which
means its random added ability is resistance to fire.
---- Auto pickup/destroy
Hengband offers two different methods of auto-pickup/destroy.
- Powerful method
Hengband offers a very powerful auto-pickup/auto-destroy system
which you may customize. Press '_' key to enter edit mode. Please
read the file "autopick_eng.txt" about the syntax.
- Easy method
Since the powerful method is slightly difficult to use
effectively, there is another very easy option. you can turn on
the destroy_items option and/or the always_pickup option to use
this method. These options are located in (6) Easy Auto-Destroyer
Options and (1) Input Options in the Set options ('=') command.
------ Tile graphics, Big tile, and Big screen
- Tile graphics
To use graphics mode, choose it from menu for Windows and Mac, or
use -g option for Linux. There are 8x8 size old tile and 16x16 size
Adam bolt tile, and you can change from menu for Windows and Mac, or
use -- -a option to use 16x16 tile for Linux. Since source archive
doesn't include 16x16 size tile, you need to download the
heng_graf.tar.gz.
- Big tile (Double-width tile)
In the Big tile mode, graphic tile have double width, and become
square. You can choose Bigtile from menu for Windows and Mac, or
use -- -b option for Linux.
- Big screen
You can resize each window using mouse, which allow you to have
terminal windows larger than 80x24. On linux, it's convenience to
use environment variables: ANGBAND_X11_COLS_0 and
ANGBAND_X11_ROWS_0.