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model.h
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#pragma once
#include <QAbstractListModel>
#include <QStringList>
#include "netWork\mynetwork.h"
class Song
{
public:
friend class MyNetWork;
friend class PlayListModel;
Song(const QString &songId,
const QString &songName,
const QString &songer,
const QString &AlbumName,
const QString &Duration,
const QString &SongHash,
const QString &SongUrl);
Song() {};
QString songId() const;
QString songName() const;
QString songer() const;
QString AlbumName() const;
QString Duration() const;
QString SongHash() const;
QString SongUrl() const;
private:
QString m_songId;
QString m_songName;
QString m_songer;
QString m_AlbumName;
QString m_Duration;
QString m_SongHash;
QString m_songUrl;
};
class SongModel : public QAbstractTableModel
{
Q_OBJECT
public:
friend class CQuickLayer;
friend class MyNetWork;
enum SongRoles {
IdRole = Qt::UserRole + 1,
NameRole,
SongerRole,
AlbumRole,
DurationRole
};
SongModel(QObject *parent = 0);
void addSong(const Song &s);
Song getSong(int nRow) {
return m_Lst[nRow];
}
void clearData();
int rowCount(const QModelIndex & parent = QModelIndex()) const;
int columnCount(const QModelIndex & parent = QModelIndex()) const
{
Q_UNUSED(parent);
return 5;
}
QModelIndex index(int row, int column, const QModelIndex &parent) const
{
Q_UNUSED(parent);
if ((row >= 0) && (row < m_Lst.size()))
{
return createIndex(row, column);
}
return QModelIndex(); //返回一个无效的空索引
}
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const;
QHash<int, QByteArray> roleNames() const;
private:
QList<Song> m_Lst;
};
class PlayListModel : public QAbstractTableModel
{
Q_OBJECT
public:
enum SongRoles {
IdRole = Qt::UserRole + 1,
ImageRole,
NameRole,
SongerRole,
DurationRole
};
enum PlayModes {
CircleMode = 0, //循环模式
NextMode, //下一首模式
RandMode, //随机模式
SigleCircleMode, //单曲循环模式
};
PlayListModel(QObject *parent = 0);
signals:
void setPlayList(int nIndex);
public:
void addSong(const Song &s);
void clearData();
void ChangeMode() {
m_nPlayMode = (m_nPlayMode + 1)% 4;
}
Song& getSong(int nRow) {
return m_Lst[nRow];
}
int getMode() {
return m_nPlayMode;
}
int getCount() {
return m_Lst.count();
}
QString GetSongUrl(int nIndex) {
if (nIndex >= 0 && nIndex < m_Lst.count()) {
if (m_Lst[nIndex].SongUrl().isEmpty()) {
Song& s = getSong(nIndex);
MyNetWork m;
s.m_songUrl = m.requestSongUrlbyHash(s.SongHash());
}
return m_Lst[nIndex].SongUrl();
}
return "";
}
QString GetSongHash(int nIndex) {
if (nIndex >= 0 && nIndex < m_Lst.count())
return m_Lst[nIndex].SongHash();
return "";
}
QString GetSonger(int nIndex) {
if (nIndex >= 0 && nIndex < m_Lst.count())
return m_Lst[nIndex].songer();
return "";
}
QString GetSongName(int nIndex) {
if (nIndex >= 0 && nIndex < m_Lst.count())
return m_Lst[nIndex].songName();
return "";
}
QString GetAlbumName(int nIndex) {
if (nIndex >= 0 && nIndex < m_Lst.count())
return m_Lst[nIndex].AlbumName();
return "";
}
int getCurentSongIndex() {
return m_nCurPlayIndex;
}
void setCurentSongIndex(int nIndex) {
m_nCurPlayIndex = nIndex;
//这里发送信号通知qml改变选中界面
beginResetModel();
emit setPlayList(nIndex);
endResetModel();
}
int rowCount(const QModelIndex & parent = QModelIndex()) const;
int columnCount(const QModelIndex & parent = QModelIndex()) const
{
Q_UNUSED(parent);
return 5;
}
QModelIndex index(int row, int column, const QModelIndex &parent) const
{
Q_UNUSED(parent);
if ((row >= 0) && (row < m_Lst.size()))
{
return createIndex(row, column);
}
return QModelIndex(); //返回一个无效的空索引
}
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const;
QHash<int, QByteArray> roleNames() const;
private:
QList<Song> m_Lst;
int m_nPlayMode;
int m_nCurPlayIndex;
};