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qml.qrc
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<RCC>
<qresource prefix="/">
<file>main.qml</file>
<file>XButton.qml</file>
<file>XSlider.qml</file>
<file>res/title.png</file>
<file>res/buttonImage/close_disable.png</file>
<file>res/buttonImage/close_down.png</file>
<file>res/buttonImage/close_hover.png</file>
<file>res/buttonImage/close_normal.png</file>
<file>res/buttonImage/menu_down.png</file>
<file>res/buttonImage/menu_hover.png</file>
<file>res/buttonImage/menu_normal.png</file>
<file>res/buttonImage/min_down.png</file>
<file>res/buttonImage/min_hover.png</file>
<file>res/buttonImage/min_normal.png</file>
<file>res/trayMenu/btn_next_tray_menu.png</file>
<file>res/trayMenu/btn_pause_tray_menu.png</file>
<file>res/trayMenu/btn_play_tray_menu.png</file>
<file>res/trayMenu/btn_prev_tray_menu.png</file>
<file>res/trayMenu/btn_prev_normal.png</file>
<file>res/trayMenu/btn_prev_pressed.png</file>
<file>res/trayMenu/btn_next_normal.png</file>
<file>res/trayMenu/btn_next_pressed.png</file>
<file>res/trayMenu/btn_pause_normal.png</file>
<file>res/trayMenu/btn_pause_pressed.png</file>
<file>res/trayMenu/btn_play_normal.png</file>
<file>res/trayMenu/btn_play_pressed.png</file>
<file>res/trayMenu/ad.png</file>
<file>res/trayMenu/btn_search_normal.png</file>
<file>res/trayMenu/btn_search_pressed.png</file>
<file>ContactModel.qml</file>
<file>res/trayMenu/list_type_icon1.png</file>
<file>res/trayMenu/list_type_icon2.png</file>
<file>res/trayMenu/list_type_icon3.png</file>
<file>res/trayMenu/list_type_icon4.png</file>
<file>res/trayMenu/list_type_icon5.png</file>
<file>res/trayMenu/list_type_icon6.png</file>
<file>res/trayMenu/list_type_icon7.png</file>
<file>res/playMode/btn_lyric_normal.png</file>
<file>res/playMode/btn_lyric_pressed.png</file>
<file>res/playMode/btn_play_mode_circle_normal.png</file>
<file>res/playMode/btn_play_mode_next_normal.png</file>
<file>res/playMode/btn_play_mode_rand_normal.png</file>
<file>res/playMode/btn_play_mode_single_circle_normal.png</file>
<file>res/playMode/btn_playing_list_normal.png</file>
<file>res/playMode/btn_playing_list_pressed.png</file>
<file>res/playMode/btn_play_mode_circle_pressed.png</file>
<file>res/playMode/btn_play_mode_next_pressed.png</file>
<file>res/playMode/btn_play_mode_rand_pressed.png</file>
<file>res/playMode/btn_play_mode_single_circle_pressed.png</file>
<file>PlayList.qml</file>
<file>res/playList/playing_list_icon.png</file>
<file>MainWindow.qml</file>
<file>LyricWindow.qml</file>
<file>res/lyric.html</file>
<file>netWork/mynetwork.cpp</file>
<file>netWork/mynetwork.h</file>
<file>PlayCore/include/libavcodec/avcodec.h</file>
<file>PlayCore/include/libavcodec/avdct.h</file>
<file>PlayCore/include/libavcodec/avfft.h</file>
<file>PlayCore/include/libavcodec/d3d11va.h</file>
<file>PlayCore/include/libavcodec/dirac.h</file>
<file>PlayCore/include/libavcodec/dv_profile.h</file>
<file>PlayCore/include/libavcodec/dxva2.h</file>
<file>PlayCore/include/libavcodec/jni.h</file>
<file>PlayCore/include/libavcodec/mediacodec.h</file>
<file>PlayCore/include/libavcodec/qsv.h</file>
<file>PlayCore/include/libavcodec/vaapi.h</file>
<file>PlayCore/include/libavcodec/vda.h</file>
<file>PlayCore/include/libavcodec/vdpau.h</file>
<file>PlayCore/include/libavcodec/version.h</file>
<file>PlayCore/include/libavcodec/videotoolbox.h</file>
<file>PlayCore/include/libavcodec/vorbis_parser.h</file>
<file>PlayCore/include/libavcodec/xvmc.h</file>
<file>PlayCore/include/libavdevice/avdevice.h</file>
<file>PlayCore/include/libavdevice/version.h</file>
<file>PlayCore/include/libavfilter/avfilter.h</file>
<file>PlayCore/include/libavfilter/avfiltergraph.h</file>
<file>PlayCore/include/libavfilter/buffersink.h</file>
<file>PlayCore/include/libavfilter/buffersrc.h</file>
<file>PlayCore/include/libavfilter/version.h</file>
<file>PlayCore/include/libavformat/avformat.h</file>
<file>PlayCore/include/libavformat/avio.h</file>
<file>PlayCore/include/libavformat/config.h</file>
<file>PlayCore/include/libavformat/version.h</file>
<file>PlayCore/include/libavutil/adler32.h</file>
<file>PlayCore/include/libavutil/aes.h</file>
<file>PlayCore/include/libavutil/aes_ctr.h</file>
<file>PlayCore/include/libavutil/attributes.h</file>
<file>PlayCore/include/libavutil/audio_fifo.h</file>
<file>PlayCore/include/libavutil/avassert.h</file>
<file>PlayCore/include/libavutil/avconfig.h</file>
<file>PlayCore/include/libavutil/avstring.h</file>
<file>PlayCore/include/libavutil/avutil.h</file>
<file>PlayCore/include/libavutil/base64.h</file>
<file>PlayCore/include/libavutil/blowfish.h</file>
<file>PlayCore/include/libavutil/bprint.h</file>
<file>PlayCore/include/libavutil/bswap.h</file>
<file>PlayCore/include/libavutil/buffer.h</file>
<file>PlayCore/include/libavutil/camellia.h</file>
<file>PlayCore/include/libavutil/cast5.h</file>
<file>PlayCore/include/libavutil/channel_layout.h</file>
<file>PlayCore/include/libavutil/common.h</file>
<file>PlayCore/include/libavutil/cpu.h</file>
<file>PlayCore/include/libavutil/crc.h</file>
<file>PlayCore/include/libavutil/des.h</file>
<file>PlayCore/include/libavutil/dict.h</file>
<file>PlayCore/include/libavutil/display.h</file>
<file>PlayCore/include/libavutil/downmix_info.h</file>
<file>PlayCore/include/libavutil/error.h</file>
<file>PlayCore/include/libavutil/eval.h</file>
<file>PlayCore/include/libavutil/ffversion.h</file>
<file>PlayCore/include/libavutil/fifo.h</file>
<file>PlayCore/include/libavutil/file.h</file>
<file>PlayCore/include/libavutil/frame.h</file>
<file>PlayCore/include/libavutil/hash.h</file>
<file>PlayCore/include/libavutil/hmac.h</file>
<file>PlayCore/include/libavutil/hwcontext.h</file>
<file>PlayCore/include/libavutil/hwcontext_cuda.h</file>
<file>PlayCore/include/libavutil/hwcontext_dxva2.h</file>
<file>PlayCore/include/libavutil/hwcontext_qsv.h</file>
<file>PlayCore/include/libavutil/hwcontext_vaapi.h</file>
<file>PlayCore/include/libavutil/hwcontext_vdpau.h</file>
<file>PlayCore/include/libavutil/imgutils.h</file>
<file>PlayCore/include/libavutil/intfloat.h</file>
<file>PlayCore/include/libavutil/intreadwrite.h</file>
<file>PlayCore/include/libavutil/lfg.h</file>
<file>PlayCore/include/libavutil/log.h</file>
<file>PlayCore/include/libavutil/lzo.h</file>
<file>PlayCore/include/libavutil/macros.h</file>
<file>PlayCore/include/libavutil/mastering_display_metadata.h</file>
<file>PlayCore/include/libavutil/mathematics.h</file>
<file>PlayCore/include/libavutil/md5.h</file>
<file>PlayCore/include/libavutil/mem.h</file>
<file>PlayCore/include/libavutil/motion_vector.h</file>
<file>PlayCore/include/libavutil/murmur3.h</file>
<file>PlayCore/include/libavutil/opt.h</file>
<file>PlayCore/include/libavutil/parseutils.h</file>
<file>PlayCore/include/libavutil/pixdesc.h</file>
<file>PlayCore/include/libavutil/pixelutils.h</file>
<file>PlayCore/include/libavutil/pixfmt.h</file>
<file>PlayCore/include/libavutil/random_seed.h</file>
<file>PlayCore/include/libavutil/rational.h</file>
<file>PlayCore/include/libavutil/rc4.h</file>
<file>PlayCore/include/libavutil/replaygain.h</file>
<file>PlayCore/include/libavutil/ripemd.h</file>
<file>PlayCore/include/libavutil/samplefmt.h</file>
<file>PlayCore/include/libavutil/sha.h</file>
<file>PlayCore/include/libavutil/sha512.h</file>
<file>PlayCore/include/libavutil/stereo3d.h</file>
<file>PlayCore/include/libavutil/tea.h</file>
<file>PlayCore/include/libavutil/threadmessage.h</file>
<file>PlayCore/include/libavutil/time.h</file>
<file>PlayCore/include/libavutil/timecode.h</file>
<file>PlayCore/include/libavutil/timestamp.h</file>
<file>PlayCore/include/libavutil/tree.h</file>
<file>PlayCore/include/libavutil/twofish.h</file>
<file>PlayCore/include/libavutil/version.h</file>
<file>PlayCore/include/libavutil/xtea.h</file>
<file>PlayCore/include/libpostproc/postprocess.h</file>
<file>PlayCore/include/libpostproc/version.h</file>
<file>PlayCore/include/libswresample/swresample.h</file>
<file>PlayCore/include/libswresample/version.h</file>
<file>PlayCore/include/libswscale/swscale.h</file>
<file>PlayCore/include/libswscale/version.h</file>
<file>PlayCore/include/SDL2/begin_code.h</file>
<file>PlayCore/include/SDL2/close_code.h</file>
<file>PlayCore/include/SDL2/SDL.h</file>
<file>PlayCore/include/SDL2/SDL_assert.h</file>
<file>PlayCore/include/SDL2/SDL_atomic.h</file>
<file>PlayCore/include/SDL2/SDL_audio.h</file>
<file>PlayCore/include/SDL2/SDL_bits.h</file>
<file>PlayCore/include/SDL2/SDL_blendmode.h</file>
<file>PlayCore/include/SDL2/SDL_clipboard.h</file>
<file>PlayCore/include/SDL2/SDL_config.h</file>
<file>PlayCore/include/SDL2/SDL_cpuinfo.h</file>
<file>PlayCore/include/SDL2/SDL_endian.h</file>
<file>PlayCore/include/SDL2/SDL_error.h</file>
<file>PlayCore/include/SDL2/SDL_events.h</file>
<file>PlayCore/include/SDL2/SDL_filesystem.h</file>
<file>PlayCore/include/SDL2/SDL_gamecontroller.h</file>
<file>PlayCore/include/SDL2/SDL_gesture.h</file>
<file>PlayCore/include/SDL2/SDL_haptic.h</file>
<file>PlayCore/include/SDL2/SDL_hints.h</file>
<file>PlayCore/include/SDL2/SDL_joystick.h</file>
<file>PlayCore/include/SDL2/SDL_keyboard.h</file>
<file>PlayCore/include/SDL2/SDL_keycode.h</file>
<file>PlayCore/include/SDL2/SDL_loadso.h</file>
<file>PlayCore/include/SDL2/SDL_log.h</file>
<file>PlayCore/include/SDL2/SDL_main.h</file>
<file>PlayCore/include/SDL2/SDL_messagebox.h</file>
<file>PlayCore/include/SDL2/SDL_mouse.h</file>
<file>PlayCore/include/SDL2/SDL_mutex.h</file>
<file>PlayCore/include/SDL2/SDL_name.h</file>
<file>PlayCore/include/SDL2/SDL_opengl.h</file>
<file>PlayCore/include/SDL2/SDL_opengles.h</file>
<file>PlayCore/include/SDL2/SDL_opengles2.h</file>
<file>PlayCore/include/SDL2/SDL_pixels.h</file>
<file>PlayCore/include/SDL2/SDL_platform.h</file>
<file>PlayCore/include/SDL2/SDL_power.h</file>
<file>PlayCore/include/SDL2/SDL_quit.h</file>
<file>PlayCore/include/SDL2/SDL_rect.h</file>
<file>PlayCore/include/SDL2/SDL_render.h</file>
<file>PlayCore/include/SDL2/SDL_revision.h</file>
<file>PlayCore/include/SDL2/SDL_rwops.h</file>
<file>PlayCore/include/SDL2/SDL_scancode.h</file>
<file>PlayCore/include/SDL2/SDL_shape.h</file>
<file>PlayCore/include/SDL2/SDL_stdinc.h</file>
<file>PlayCore/include/SDL2/SDL_surface.h</file>
<file>PlayCore/include/SDL2/SDL_system.h</file>
<file>PlayCore/include/SDL2/SDL_syswm.h</file>
<file>PlayCore/include/SDL2/SDL_test.h</file>
<file>PlayCore/include/SDL2/SDL_test_assert.h</file>
<file>PlayCore/include/SDL2/SDL_test_common.h</file>
<file>PlayCore/include/SDL2/SDL_test_compare.h</file>
<file>PlayCore/include/SDL2/SDL_test_crc32.h</file>
<file>PlayCore/include/SDL2/SDL_test_font.h</file>
<file>PlayCore/include/SDL2/SDL_test_fuzzer.h</file>
<file>PlayCore/include/SDL2/SDL_test_harness.h</file>
<file>PlayCore/include/SDL2/SDL_test_images.h</file>
<file>PlayCore/include/SDL2/SDL_test_log.h</file>
<file>PlayCore/include/SDL2/SDL_test_md5.h</file>
<file>PlayCore/include/SDL2/SDL_test_random.h</file>
<file>PlayCore/include/SDL2/SDL_thread.h</file>
<file>PlayCore/include/SDL2/SDL_timer.h</file>
<file>PlayCore/include/SDL2/SDL_touch.h</file>
<file>PlayCore/include/SDL2/SDL_types.h</file>
<file>PlayCore/include/SDL2/SDL_version.h</file>
<file>PlayCore/include/SDL2/SDL_video.h</file>
<file>PlayCore/FFmpegPlayer.cpp</file>
<file>PlayCore/FFmpegPlayer.h</file>
<file>PlayCore/myMediaList.cpp</file>
<file>PlayCore/myMediaList.h</file>
<file>PlayCore/myPlayer.cpp</file>
<file>PlayCore/myPlayer.h</file>
<file>res/src/css/font-awesome.min.css</file>
<file>res/src/css/index.css</file>
<file>res/src/fonts/fontawesome-webfont.eot</file>
<file>res/src/fonts/fontawesome-webfont.svg</file>
<file>res/src/fonts/fontawesome-webfont.ttf</file>
<file>res/src/fonts/fontawesome-webfont.woff</file>
<file>res/src/fonts/fontawesome-webfont.woff2</file>
<file>res/src/fonts/FontAwesome.otf</file>
<file>res/src/images/al8.png</file>
<file>res/src/images/alq.png</file>
<file>res/src/images/disc-o.png</file>
<file>res/src/images/disc.png</file>
<file>res/src/images/format.ico</file>
<file>res/src/images/needle.png</file>
<file>res/src/images/netease-logo.png</file>
<file>res/src/images/temp_pic001.jpg</file>
<file>res/src/images/user_face.png</file>
<file>res/src/js/index.js</file>
<file>res/src/js/lyricScroll.js</file>
<file>res/src/js/player.js</file>
<file>res/src/js/request.js</file>
<file>res/src/libs/jquery-3.1.1.min.js</file>
<file>main.cpp</file>
<file>model.cpp</file>
<file>model.h</file>
<file>QuickLayer.cpp</file>
<file>QuickLayer.h</file>
<file>res/src/js/qwebchannel.js</file>
<file>SearchWindow.qml</file>
<file>res/index.html</file>
<file>res/src/images/arrow-next.png</file>
<file>res/src/images/arrow-prev.png</file>
<file>res/src/images/pic_01.png</file>
<file>res/src/images/pic_02.png</file>
<file>res/src/images/pic_03.png</file>
<file>res/src/images/pic_04.png</file>
<file>res/src/images/pic_05.png</file>
<file>res/src/css/reset.css</file>
<file>res/src/css/scorll.css</file>
<file>res/src/css/slide.css</file>
<file>res/src/js/dailyRCInterface.js</file>
<file>res/src/js/g=2018function.js</file>
<file>res/src/js/main&f=slide.js,recommend.js</file>
<file>res/src/css/g=2018.css</file>
<file>res/src/css/g=2018csslist.css</file>
<file>res/src/css/main&f=recommend.css</file>
<file>res/src/images/banner_arrow_bg.png</file>
<file>res/src/images/btn_1_ie6_2.png</file>
<file>res/src/images/banner_dot_bg.png</file>
<file>res/src/images/banner_dot_bg_ie6.png</file>
<file>res/src/images/icon_2.png</file>
<file>res/src/images/icon_2_ie6.png</file>
<file>res/src/images/pic_1.jpg</file>
<file>res/src/images/pic_2.jpg</file>
<file>res/src/images/pic_3.jpg</file>
<file>res/src/images/pic_4.jpg</file>
<file>res/src/images/pic_5.jpg</file>
<file>res/src/images/pic_6.jpg</file>
<file>res/src/images/pic_7.jpg</file>
<file>res/src/images/pic_8.jpg</file>
<file>res/src/images/more_dt.png</file>
<file>res/src/images/bg1.png</file>
<file>res/src/images/bg2.png</file>
<file>res/src/images/bg3.png</file>
<file>res/src/images/btn_7.png</file>
<file>res/src/images/btn_7_ie6_2.png</file>
<file>res/src/images/icon_15.png</file>
<file>res/src/images/icon_15_ie6.png</file>
<file>res/src/images/icon1.png</file>
<file>res/src/images/new_hot_song_bg.png</file>
<file>res/src/images/new_new_song_bg.png</file>
<file>res/src/images/nums_icons.png</file>
<file>res/src/images/more_dt_hover.png</file>
<file>res/src/images/btn_5_2.png</file>
<file>res/src/js/g=2018function2.js</file>
<file>res/buttonImage/btn_browser_next_hover.png</file>
<file>res/buttonImage/btn_browser_next_normal.png</file>
<file>res/buttonImage/btn_browser_pre_hover.png</file>
<file>res/buttonImage/btn_browser_rad_hover.png</file>
<file>res/buttonImage/btn_browser_rad_normal.png</file>
<file>res/buttonImage/btn_browser_pre_normal.png</file>
<file>res/left.html</file>
<file>res/main.html</file>
<file>res/search.html</file>
</qresource>
</RCC>