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Project description
Vulkan/OpenGL plugin for OBS.
Metadata
@jb55 @MP2E @v
I quickly threw together this:
{ config, lib, pkgs, stdenv, fetchFromGitHub, vulkan-headers, ... }: let info = lib.importJSON ./version.json; in with pkgs; stdenv.mkDerivation { pname = "obs-vkcapture"; name = "obs-vkcapture"; src = fetchFromGitHub {inherit (info) owner repo rev sha256;}; nativeBuildInputs = [ cmake gcc vulkan-headers libGL obs-studio vulkan-loader pkg-config]; }
Edit: Took me a we while to get it working locally,
looks like upstream mentions some issues with 32bit games:
nowrep/obs-vkcapture#36
The text was updated successfully, but these errors were encountered:
I got 32bit version working for vulkan: https://github.com/YellowOnion/nix-obs-vkcapture
Still yet to get OGL for 32bit working, and haven't tested with any 64bit games.
It's a pretty bad setup atm any recommendations would be nice.
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addressed by #169882
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Project description
Vulkan/OpenGL plugin for OBS.
Metadata
@jb55 @MP2E @v
I quickly threw together this:
Edit: Took me a we while to get it working locally,
looks like upstream mentions some issues with 32bit games:
nowrep/obs-vkcapture#36
The text was updated successfully, but these errors were encountered: