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no mods will work version 1.19.4 - Error: divine.exe failed: 2147516466 #225
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Yep same issue I am having, ending up reverting back to 1.18.7 |
I am having this same error as well. |
Same. Did a full mod wipe and fresh install. Same result. Reverted to 1.18.7. |
I'm suffering too. Tried fresh install, manual move in and out of mods folders, purge and deploy, things got a bit FUBAR in the mods list so most don't have their mod IDs left and different ones are enabled now. Load order is still empty. Reinstall LSLib/Divine seems to do nothing but reset the version to 0.0 which updates to correct 1.19.4 when I do "refresh content" but nothing happens beyond that. I've been at it for hours... I'm afraid to touch it more now, it hurts when I blink. |
Having the same issue here, I tired installing the master file, but it didn't work. |
For anyone using Vortex, recovery isn't too bad:
At this point, your mods should be loading correctly and your load order should be back to normal. |
It worked!!! just make sure to double-click the mod after installation and set the mod type BG3LSLib |
Hi, LSLib v1.19 requires .NET 8, make sure you have that installed: https://dotnet.microsoft.com/en-us/download |
Is there any way to include this in the deployment process or whatever? Tbh I don't know how this stuff actually works, I just click the buttons I think will solve my problem and hope it continues to function. EDIT: Can confirm that my Vortex mods started unpacking correctly after installing .NET 8 -- so thank you for that, at least. |
I should have realized that was the problem. Thank you! |
Hi, Not really, it is up to vortex on how they fetch lslib, not me, so I cant change their processes. |
I L.O.V.E Y.O.U |
Yes! The Net8 was the fix, Thank you! |
I feel like i was staring into the sun for how long i was looking for an answer and this helped me faster than literally anything i have, thank you! |
Error: divine.exe failed: 2147516466
at ChildProcess. (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\game-baldursgate3\loadOrder.js:605:33)
at ChildProcess.emit (node:events:513:28)
at ChildProcess._handle.onexit (node:internal/child_process:291:12)
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