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Incapacitated clonks react to getting hit by objects e.g. getting hit by a rock flings them #24

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OffizierMichael opened this issue Dec 1, 2018 · 1 comment
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gitMarky added a commit that referenced this issue Dec 13, 2018
This is probably not the intended way to solve the issue, but it looks
really cool...
@gitMarky gitMarky self-assigned this Dec 13, 2018
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Clonks can still be hit or flung around, but they return to the death animation when contacting the landscape or liquids - this makes it look very ragdoll-like and is a lot more fun than simply ignoring these objects :D

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