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Brewmaster
Mangix, the Brewmaster, is a melee strength hero who is capable to slow enemies and deal some damage while the enemy keeps missing attacks.
- No notable changes
Ability: No Target
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
Dispellable: Yes
90/105/130/150/190/350 mana || 13 cooldown
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.
Cast Point: 0.4
Damage: 100/175/250/300/650/1050
Radius: 400
Move Speed Slow: 25%/35%/45%/55%/65%/75%
Attack Speed Slow: 25/35/45/55/75/150
Slow Duration (Hero): 4 (Talent 7)
Slow Duration (Creep): 8 (Talent 11)
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Ability: Target Unit
Affects: Enemies
Pierces Spell Immunity: No
Dispellable: Yes
25 mana || 11/9/7/5/5/5 cooldown
Drenches a target in alcohol, causing their movement speed to be reduced, and causing their attacks to have a chance to miss.
Cast Range: 850
Cast Point: 0.2
Move Speed Slow: 10%/20%/30%/40%/55%/70%
Miss Chance: 70%
Duration: 4.5
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Ability: Passive
Affects: Self/Enemies
Pierces Spell Immunity: Yes
Gives a chance to avoid attacks and to deal critical damage. Drunken Brawler will always trigger if you have not attacked, or have not been attacked, in the last several seconds.
Evasion Chance: 10%/15%/20%/25%/30%/35% (Talent 25%/30%/35%/40%/45%/50%)
Critical Chance: 10%/15%/20%/25%/30%/35% (Talent 25%/30%/35%/40%/45%/50%)
Critical Damage: 230%
Guaranteed Proc Timer: 13/12/11/10/8/6
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Ability: No Target
Affects: Self
125/150/175/300/425 mana || 140/120/100/100/100 cooldown
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Cast Point: 0.65
Split Time: 0.6
Duration: 16/18/20/20/20
Aghanim's Scepter grants Earth Thunder Clap, Storm Drunken Haze, and Fire Drunken Brawler
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Health: 1500/2200/3000/8000/15000 (Talent 3000/3700/4500/9500/16500)
Mana: 400/500/600/800/1400
Armor: 5/5/5/10/15
Damage: 25/55/85/245/585 ‒ 35/65/95/255/595
Spell Immunity: Immune to spells (100% magic resistance).
Hurl Boulder: Throws a boulder at a unit, doing damage and stunning it.
- Ability: Target Unit
- Affects: Enemies
- Damage Type: Magical
- Pierces Spell Immunity: No
- 5 cooldown
- Cast Range: 800
- Cast Point: 0.25
- Damage: 50/100/150/400/650
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Health: 1000/1500/1900/6000/10000 (Talent 2500/3000/3400/4300/7900)
Mana: 500/750/750/1000/1600
Range: 600
Damage: 15/35/55/195/355 ‒ 25/45/65/205/365
Dispel Magic: Damages summoned units in an area and purges most buffs or debuffs.
- Ability: Target Area
- Affects: Allies/Enemies
- Damage Type: Magical
- Pierces Spell Immunity: No
- 75 mana || 4 cooldown
- Cast Range: 500
- Cast Point: 0.4
- Damage to Summons: 1000
- Radius: 600
Cyclone: Encloses a unit in a tornado, removing it from the battlefield.
- Ability: Target Unit
- Affects: Enemies
- Pierces Spell Immunity: No
- Dispellable: Yes
- 150 mana || 8 cooldown
- Cast Range: 600
- Cast Point: 0.4
- Duration (Hero): 6
- Duration (Creep): 20
Wind Walk: Provides temporary invisibility, bonus movement speed and attack damage when invisible.
- Ability: No Target
- Affects: Self/Enemies
- Damage Type: Physical
- 75 mana || 5 cooldown
- Cast Point: 0
- Fade Time: 0.6
- Move Speed Bonus: 50%
- Damage: 100/160/220/220/220
- Duration: 20
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Health: 1300/1300/1300/4000/5200 (Talent 2800/2800/2800/5500/6700)
Mana: 0
Base Attack Time: 1.35/1.35/1.35/1.05/0.75
Damage: 75/115/155/335/655 ‒ 85/125/165/345/665
Permanent Immolation: Burns nearby enemy units.
- Ability: Aura
- Affects: Enemies
- Damage Type: Magical
- Damage: 20/40/60/200/400
- Radius: 220
Talents | ||
---|---|---|
+15% Drunken Brawler Chance |
25 |
-65s Primal Split Cooldown |
+100 Attack Speed | 20 |
+1500 Health to Primal Split Units |
+20% Magic Resistance | 15 |
+3s Thunder Clap Slow |
+200 Health | 10 |
+30 Damage |
- Currently none, for now.