diff --git a/mods/raclassic/languages/rules/en.ftl b/mods/raclassic/languages/rules/en.ftl index be2ddf6..864be21 100644 --- a/mods/raclassic/languages/rules/en.ftl +++ b/mods/raclassic/languages/rules/en.ftl @@ -1,10 +1,15 @@ ## Player options-tech-level = - .infantry-only = Infantry Only - .low = Low - .medium = Medium - .no-superweapons = No Superweapons - .unrestricted = Unrestricted + .one = 1 + .two = 2 + .three = 3 + .four = 4 + .five = 5 + .six = 6 + .seven = 7 + .eight = 8 + .nine = 9 + .ten = 10 checkbox-redeployable-mcvs = .label = Redeployable MCVs @@ -59,5 +64,20 @@ checkbox-enable-volkov = .description = Replaces Tanya with Volkov for Soviets, Visual Only ## World +options-starting-units = + .zero = 0 + .one = 1 + .two = 2 + .three = 3 + .four = 4 + .five = 5 + .six = 6 + .seven = 7 + .eight = 8 + .nine = 9 + .ten = 10 + .eleven = 11 + .twelve = 12 + options-difficulty = .normal = Normal diff --git a/mods/raclassic/rules/player.yaml b/mods/raclassic/rules/player.yaml index f815c87..7b64bad 100644 --- a/mods/raclassic/rules/player.yaml +++ b/mods/raclassic/rules/player.yaml @@ -214,43 +214,43 @@ Player: PlayerStatistics: PlaceBeacon: ProvidesTechPrerequisite@infonly: - Name: 1 + Name: options-tech-level.one Prerequisites: techlevel.1 Id: 1 ProvidesTechPrerequisite@low: - Name: 2 + Name: options-tech-level.two Prerequisites: techlevel.1, techlevel.2 Id: 2 ProvidesTechPrerequisite@medium: - Name: 3 + Name: options-tech-level.three Prerequisites: techlevel.1, techlevel.2, techlevel.3 Id: 3 ProvidesTechPrerequisite@4: - Name: 4 + Name: options-tech-level.four Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4 Id: 4 ProvidesTechPrerequisite@5: - Name: 5 + Name: options-tech-level.five Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4, techlevel.5 Id: 5 ProvidesTechPrerequisite@6: - Name: 6 + Name: options-tech-level.six Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4, techlevel.5, techlevel.6 Id: 6 ProvidesTechPrerequisite@7: - Name: 7 + Name: options-tech-level.seven Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4, techlevel.5, techlevel.6, techlevel.7 Id: 7 ProvidesTechPrerequisite@8: - Name: 8 + Name: options-tech-level.eight Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4, techlevel.5, techlevel.6, techlevel.7, techlevel.8 Id: 8 ProvidesTechPrerequisite@9: - Name: 9 + Name: options-tech-level.nine Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4, techlevel.5, techlevel.6, techlevel.7, techlevel.8, techlevel.9 Id: 9 ProvidesTechPrerequisite@10: - Name: 10 + Name: options-tech-level.ten Prerequisites: techlevel.1, techlevel.2, techlevel.3, techlevel.4, techlevel.5, techlevel.6, techlevel.7, techlevel.8, techlevel.9, techlevel.10 Id: 10 GrantConditionOnPrerequisiteManager: diff --git a/mods/raclassic/rules/world.yaml b/mods/raclassic/rules/world.yaml index 183ed64..44eb149 100644 --- a/mods/raclassic/rules/world.yaml +++ b/mods/raclassic/rules/world.yaml @@ -221,12 +221,12 @@ World: CreateMapPlayers: StartingUnits@0: Class: none - ClassName: 0 + ClassName: options-starting-units.zero Factions: allies, england, germany, france, spain, greece, turkey, soviet, russia, ukraine BaseActor: mcv StartingUnits@1: Class: 1 - ClassName: 1 + ClassName: options-starting-units.one Factions: allies, england, germany, france, spain, greece, turkey, soviet, russia, ukraine BaseActor: mcv SupportActors: e1 @@ -234,7 +234,7 @@ World: OuterSupportRadius: 3 StartingUnits@2_allies: Class: 2 - ClassName: 2 + ClassName: options-starting-units.two Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk @@ -242,7 +242,7 @@ World: OuterSupportRadius: 4 StartingUnits@2_soviet: Class: 2 - ClassName: 2 + ClassName: options-starting-units.two Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk @@ -250,7 +250,7 @@ World: OuterSupportRadius: 4 StartingUnits@3_allies: Class: 3 - ClassName: 3 + ClassName: options-starting-units.three Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc @@ -258,7 +258,7 @@ World: OuterSupportRadius: 4 StartingUnits@3_soviet: Class: 3 - ClassName: 3 + ClassName: options-starting-units.three Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl @@ -266,7 +266,7 @@ World: OuterSupportRadius: 4 StartingUnits@4_allies: Class: 4 - ClassName: 4 + ClassName: options-starting-units.four Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3 @@ -274,7 +274,7 @@ World: OuterSupportRadius: 5 StartingUnits@4_soviet: Class: 4 - ClassName: 4 + ClassName: options-starting-units.four Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2 @@ -282,7 +282,7 @@ World: OuterSupportRadius: 5 StartingUnits@5_allies: Class: 5 - ClassName: 5 + ClassName: options-starting-units.five Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty @@ -290,7 +290,7 @@ World: OuterSupportRadius: 5 StartingUnits@5_soviet: Class: 5 - ClassName: 5 + ClassName: options-starting-units.five Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk @@ -298,7 +298,7 @@ World: OuterSupportRadius: 5 StartingUnits@6_allies: Class: 6 - ClassName: 6 + ClassName: options-starting-units.six Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk @@ -306,7 +306,7 @@ World: OuterSupportRadius: 5 StartingUnits@6_soviet: Class: 6 - ClassName: 6 + ClassName: options-starting-units.six Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk @@ -314,7 +314,7 @@ World: OuterSupportRadius: 5 StartingUnits@7_allies: Class: 7 - ClassName: 7 + ClassName: options-starting-units.seven Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk, e3 @@ -322,7 +322,7 @@ World: OuterSupportRadius: 5 StartingUnits@7_soviet: Class: 7 - ClassName: 7 + ClassName: options-starting-units.seven Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk, e4 @@ -330,7 +330,7 @@ World: OuterSupportRadius: 5 StartingUnits@8_allies: Class: 8 - ClassName: 8 + ClassName: options-starting-units.eight Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk, e3, 1tnk, 2tnk @@ -338,7 +338,7 @@ World: OuterSupportRadius: 5 StartingUnits@8_soviet: Class: 8 - ClassName: 8 + ClassName: options-starting-units.eight Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk, e4, 3tnk @@ -346,7 +346,7 @@ World: OuterSupportRadius: 5 StartingUnits@9_allies: Class: 9 - ClassName: 9 + ClassName: options-starting-units.nine Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk, e3, 1tnk, 2tnk, apc @@ -354,7 +354,7 @@ World: OuterSupportRadius: 5 StartingUnits@9_soviet: Class: 9 - ClassName: 9 + ClassName: options-starting-units.nine Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk, e4, 3tnk, v2rl @@ -362,7 +362,7 @@ World: OuterSupportRadius: 5 StartingUnits@10_allies: Class: 10 - ClassName: 10 + ClassName: options-starting-units.ten Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk, e3, 1tnk, 2tnk, apc, e1 @@ -370,7 +370,7 @@ World: OuterSupportRadius: 5 StartingUnits@10_soviet: Class: 10 - ClassName: 10 + ClassName: options-starting-units.ten Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk, e4, 3tnk, v2rl, e1 @@ -378,7 +378,7 @@ World: OuterSupportRadius: 5 StartingUnits@11_allies: Class: 11 - ClassName: 11 + ClassName: options-starting-units.eleven Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk, e3, 1tnk, 2tnk, apc, e1, jeep, arty @@ -386,7 +386,7 @@ World: OuterSupportRadius: 5 StartingUnits@11_soviet: Class: 11 - ClassName: 11 + ClassName: options-starting-units.eleven Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk, e4, 3tnk, v2rl, e1, 3tnk @@ -394,7 +394,7 @@ World: OuterSupportRadius: 5 StartingUnits@12_allies: Class: 12 - ClassName: 12 + ClassName: options-starting-units.twelve Factions: allies, england, germany, france, spain, greece, turkey BaseActor: mcv SupportActors: e1, 1tnk, 2tnk, apc, e3, jeep, arty, 2tnk, 2tnk, e3, 1tnk, 2tnk, apc, e1, jeep, arty, 2tnk, 2tnk @@ -402,7 +402,7 @@ World: OuterSupportRadius: 5 StartingUnits@12_soviet: Class: 12 - ClassName: 12 + ClassName: options-starting-units.twelve Factions: soviet, russia, ukraine BaseActor: mcv SupportActors: e1, 3tnk, v2rl, e2, 3tnk, 4tnk, e4, 3tnk, v2rl, e1, 3tnk, 4tnk