From 66347e2d5aec3b529b886bacf0a225cf087611fc Mon Sep 17 00:00:00 2001 From: Drew C <31282527+drewc5131@users.noreply.github.com> Date: Wed, 30 Dec 2020 11:30:41 -0500 Subject: [PATCH] update bldg labels on rename if we are showing them --- toontown/leveleditor/LevelEditor.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/toontown/leveleditor/LevelEditor.py b/toontown/leveleditor/LevelEditor.py index 19013ef..b3958af 100644 --- a/toontown/leveleditor/LevelEditor.py +++ b/toontown/leveleditor/LevelEditor.py @@ -1585,6 +1585,8 @@ def renameLandmark(self, title = ''): dnaNode = self.findDNANode(selectedNode) if DNAGetClassType(dnaNode) == DNA_LANDMARK_BUILDING: dnaNode.setTitle(title) + if self.panel.bldgLabels.get(): + self.labelBldgs() def addAnimBuilding(self, animBuildingType): print("addAnimBuilding %s " % animBuildingType)