From b0a8ad17d448d5fe161ed31ea6432f644d1d21d2 Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas Date: Sat, 2 Mar 2024 18:03:06 +0200 Subject: [PATCH] Revert using Image.rotate_90() from the previous commit Image.rotate_90() is also changing the size of the image, which we don't want to, at least not yet --- src/Autoload/DrawingAlgos.gd | 20 ++++---------------- 1 file changed, 4 insertions(+), 16 deletions(-) diff --git a/src/Autoload/DrawingAlgos.gd b/src/Autoload/DrawingAlgos.gd index 5f043a9bc99..d6f05cf0760 100644 --- a/src/Autoload/DrawingAlgos.gd +++ b/src/Autoload/DrawingAlgos.gd @@ -218,11 +218,8 @@ func scale_3x(sprite: Image, tol := 50.0) -> Image: func rotxel(sprite: Image, angle: float, pivot: Vector2) -> void: if is_zero_approx(angle) or is_equal_approx(angle, TAU): return - if is_equal_approx(angle, PI / 2.0): - sprite.rotate_90(CLOCKWISE) - return - if is_equal_approx(angle, 3.0 * PI / 2.0): - sprite.rotate_90(COUNTERCLOCKWISE) + if is_equal_approx(angle, PI / 2.0) or is_equal_approx(angle, 3.0 * PI / 2.0): + nn_rotate(sprite, angle, pivot) return if is_equal_approx(angle, PI): sprite.rotate_180() @@ -408,11 +405,8 @@ func rotxel(sprite: Image, angle: float, pivot: Vector2) -> void: func fake_rotsprite(sprite: Image, angle: float, pivot: Vector2) -> void: if is_zero_approx(angle) or is_equal_approx(angle, TAU): return - if is_equal_approx(angle, PI / 2.0): - sprite.rotate_90(CLOCKWISE) - return - if is_equal_approx(angle, 3.0 * PI / 2.0): - sprite.rotate_90(COUNTERCLOCKWISE) + if is_equal_approx(angle, PI / 2.0) or is_equal_approx(angle, 3.0 * PI / 2.0): + nn_rotate(sprite, angle, pivot) return if is_equal_approx(angle, PI): sprite.rotate_180() @@ -428,12 +422,6 @@ func fake_rotsprite(sprite: Image, angle: float, pivot: Vector2) -> void: func nn_rotate(sprite: Image, angle: float, pivot: Vector2) -> void: if is_zero_approx(angle) or is_equal_approx(angle, TAU): return - if is_equal_approx(angle, PI / 2.0): - sprite.rotate_90(CLOCKWISE) - return - if is_equal_approx(angle, 3.0 * PI / 2.0): - sprite.rotate_90(COUNTERCLOCKWISE) - return if is_equal_approx(angle, PI): sprite.rotate_180() return