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meshlayer.py
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# -*- coding: utf-8 -*-
from OpenGL.GL import *
from OpenGL.GL import shaders
from qgis.core import *
from PyQt4.QtOpenGL import QGLPixelBuffer, QGLFormat
from PyQt4.QtCore import *
from PyQt4.QtGui import *
import numpy
from math import pow, log, ceil, sin, cos, pi
import os
import re
import time
import traceback
from glmesh import GlMesh, ColorLegend
from opengl_layer import OpenGlLayer
from meshdataproviderregistry import MeshDataProviderRegistry
from meshlayerpropertydialog import MeshLayerPropertyDialog
from utilities import Timer
from shapely.ops import linemerge
from shapely.geometry import LineString, MultiLineString
class MeshLayerType(QgsPluginLayerType):
def __init__(self):
QgsPluginLayerType.__init__(self, MeshLayer.LAYER_TYPE)
self.__dlg = None
def createLayer(self):
return MeshLayer()
# indicate that we have shown the properties dialog
return True
def showLayerProperties(self, layer):
self.__dlg = MeshLayerPropertyDialog(layer)
return True
class MeshLayerLegendNode(QgsLayerTreeModelLegendNode):
def __init__(self, nodeLayer, parent, legend):
QgsLayerTreeModelLegendNode.__init__(self, nodeLayer, parent)
self.text = ""
self.__legend = legend
def data(self, role):
if role == Qt.DisplayRole or role == Qt.EditRole:
return self.text
elif role == Qt.DecorationRole:
return self.__legend.image()
else:
return None
def draw(self, settings, ctx):
symbolLabelFont = settings.style(QgsComposerLegendStyle.SymbolLabel).font()
textHeight = settings.fontHeightCharacterMM(symbolLabelFont, '0');
im = QgsLayerTreeModelLegendNode.ItemMetrics()
context = QgsRenderContext()
context.setScaleFactor( settings.dpi() / 25.4 )
context.setRendererScale( settings.mapScale() )
context.setMapToPixel( QgsMapToPixel( 1 / ( settings.mmPerMapUnit() * context.scaleFactor() ) ) )
sz = self.__legend.sceneRect().size()
aspect = sz.width() / sz.height()
h = textHeight*16
w = aspect*h
im.symbolSize = QSizeF(w, h)
im.labeSize = QSizeF(0, 0)
if ctx:
currentXPosition = ctx.point.x()
currentYCoord = ctx.point.y() #\
#+ settings.symbolSize().height()/2;
ctx.painter.save()
ctx.painter.translate(currentXPosition, currentYCoord)
rect = QRectF()
rect.setSize(QSizeF(im.symbolSize))
self.__legend.render(ctx.painter, rect)
#ctx.painter.drawImage(0, 0, self.image)
ctx.painter.restore()
return im
class MeshLayerLegend(QgsDefaultPluginLayerLegend):
def __init__(self, layer, legend):
QgsDefaultPluginLayerLegend.__init__(self, layer)
self.nodes = []
self.__legend = legend
def createLayerTreeModelLegendNodes(self, nodeLayer):
node = MeshLayerLegendNode(nodeLayer, self, self.__legend)
self.nodes = [node]
return self.nodes
class MeshLayer(OpenGlLayer):
"""This class must be instanciated in the main thread"""
LAYER_TYPE="mesh_layer"
def __init__(self, uri=None, name=None, providerKey=None):
"""optional parameters are here only in the case the layer is created from
.gqs file, without them the layer is invalid"""
OpenGlLayer.__init__(self, MeshLayer.LAYER_TYPE, name)
self.__meshDataProvider = None
self.__legend = None
if uri:
self.__load(MeshDataProviderRegistry.instance().provider(providerKey, uri))
self.__destCRS = None
self.__timing = False
def setColorLegend(self, legend):
if self.__legend:
self.__legend.symbologyChanged.disconnect(self.__symbologyChanged)
self.__legend = legend
self.__glMesh.setLegend(self.__legend)
self.__legend.symbologyChanged.connect(self.__symbologyChanged)
def colorLegend(self):
return self.__legend
def __load(self, meshDataProvider):
self.setCrs(meshDataProvider.crs())
self.setExtent(meshDataProvider.extent())
self.__meshDataProvider = meshDataProvider
self.__meshDataProvider.dataChanged.connect(self.triggerRepaint)
self.__legend = ColorLegend()
self.__legend.setParent(self)
self.__legend.symbologyChanged.connect(self.__symbologyChanged)
assert QApplication.instance().thread() == QThread.currentThread()
self.__glMesh = GlMesh(
meshDataProvider.nodeCoord(),
meshDataProvider.triangles(),
self.__legend
)
self.setValid(self.__meshDataProvider.isValid())
self.__symbologyChanged()
def __symbologyChanged(self):
self.__layerLegend = MeshLayerLegend(self, self.__legend)
self.setLegend(self.__layerLegend)
self.legendChanged.emit()
self.triggerRepaint()
def readXml(self, node):
element = node.toElement()
provider = node.namedItem("meshDataProvider").toElement()
meshDataProvider = MeshDataProviderRegistry.instance().provider(
provider.attribute("name"), provider.attribute("uri"))
if not meshDataProvider.readXml(node.namedItem("meshDataProvider")):
return False
self.__load(meshDataProvider)
if not self.__legend.readXml(node.namedItem("colorLegend")):
return False
return True
def writeXml(self, node, doc):
"""write plugin layer type to project (essential to be read from project)"""
element = node.toElement()
element.setAttribute("debug", "just a test")
element.setAttribute("type", "plugin")
element.setAttribute("name", MeshLayer.LAYER_TYPE)
dataProvider = doc.createElement("meshDataProvider")
if not self.__meshDataProvider.writeXml(dataProvider, doc):
return False
element.appendChild(dataProvider)
colorLegend = doc.createElement("colorLegend")
if not self.__legend.writeXml(colorLegend, doc):
return False
element.appendChild(colorLegend)
return True
def dataProvider(self):
return self.__meshDataProvider
def image(self, rendererContext, size):
timer = Timer() if self.__timing else None
transform = rendererContext.coordinateTransform()
ext = rendererContext.extent()
mapToPixel = rendererContext.mapToPixel()
size = QSize((ext.xMaximum()-ext.xMinimum())/mapToPixel.mapUnitsPerPixel(),
(ext.yMaximum()-ext.yMinimum())/mapToPixel.mapUnitsPerPixel()) \
if abs(mapToPixel.mapRotation()) < .01 else size
if transform:
ext = transform.transform(ext)
if transform.destCRS() != self.__destCRS:
self.__destCRS = transform.destCRS()
vtx = numpy.array(self.__meshDataProvider.nodeCoord())
def transf(x):
p = transform.transform(x[0], x[1])
return [p.x(), p.y(), x[2]]
vtx = numpy.apply_along_axis(transf, 1, vtx)
self.__glMesh.resetCoord(vtx)
self.__glMesh.setColorPerElement(self.__meshDataProvider.valueAtElement())
img = self.__glMesh.image(
self.__meshDataProvider.elementValues()
if self.__meshDataProvider.valueAtElement() else
self.__meshDataProvider.nodeValues(),
size,
(.5*(ext.xMinimum() + ext.xMaximum()),
.5*(ext.yMinimum() + ext.yMaximum())),
(mapToPixel.mapUnitsPerPixel(),
mapToPixel.mapUnitsPerPixel()),
mapToPixel.mapRotation())
if self.__timing:
print timer.reset("render 2D mesh image")
return img
def isovalues(self, values):
"""return a list of multilinestring, one for each value in values"""
idx = self.__meshDataProvider.triangles()
vtx = self.__meshDataProvider.nodeCoord()
lines = []
for value in values:
lines.append([])
if self.__meshDataProvider.valueAtElement():
val = self.__meshDataProvider.elementValues() - float(value)
else:
val = self.__meshDataProvider.nodeValues() - float(value)
# we filter triangles in which the value is negative on at least
# one node and positive on at leat one node
filtered = idx[numpy.logical_or(
val[idx[:, 0]]*val[idx[:, 1]] <= 0,
val[idx[:, 0]]*val[idx[:, 2]] <= 0
).reshape((-1,))]
# create line segments
for tri in filtered:
line = []
# the edges are sorted to avoid interpolation error
for edge in [sorted([tri[0], tri[1]]),
sorted([tri[1], tri[2]]),
sorted([tri[2], tri[0]])]:
if val[edge[0]]*val[edge[1]] <= 0:
if val[edge[1]] != val[edge[0]]:
alpha = -val[edge[0]]/(val[edge[1]] - val[edge[0]])
assert alpha >= 0 and alpha <= 1
line.append(tuple((1-alpha)*vtx[edge[0]] + alpha*vtx[edge[1]]))
else: # the edge is part of the isoline
print "meshlayer:isovalues: ", value, edge[0], edge[1], val[edge[0]], val[edge[1]], vtx[edge[0]], vtx[edge[1]]
line.append(tuple(vtx[edge[0]]))
line.append(tuple(vtx[edge[1]]))
# avoiding loops
l = list(set(line))
if len(l) > 1:
lines[-1].append(l)
if len(lines[-1]):
m = linemerge([LineString(l) for l in lines[-1]])
if isinstance(m, LineString):
lines[-1] = [list(m.coords)]
else:
assert(isinstance(m, MultiLineString))
lines[-1] = [list(l.coords) for l in m]
return lines
if __name__ == "__main__":
import sys
from winddataprovider import WindDataProvider
#app = QgsApplication(sys.argv, False)
QgsApplication.setPrefixPath('/usr/local', True)
QgsApplication.initQgis()
MeshDataProviderRegistry.instance().addDataProviderType("wind", WindDataProvider)
assert len(sys.argv) >= 2
uri = 'directory='+sys.argv[1]+' crs=epsg:2154'
provider = MeshDataProviderRegistry.instance().provider("wind", uri)
print provider
print provider.crs()
print provider.isValid()
print "####################"
layer = MeshLayer(uri, 'test_layer', "wind")
layer.dataProvider().setDate(int(sys.argv[2]))
print layer.dataProvider().dataSourceUri()
print layer.dataProvider().nodeValues()
exit(0)
# the rest should be ported to a specific test
start = time.time()
values = [float(v) for v in sys.argv[4:]]
lines = layer.isovalues(values)
print "total time ", time.time() - start
isolines = QgsVectorLayer("MultiLineString?crs=epsg:27572&field=value:double", "isovalues", "memory")
pr = isolines.dataProvider()
features = []
for i, mutilineline in enumerate(lines):
features.append(QgsFeature())
features[-1].setGeometry(QgsGeometry.fromMultiPolyline([[QgsPoint(point[0], point[1]) \
for point in line] for line in mutilineline]))
features[-1].setAttributes([values[i]])
pr.addFeatures(features)
QgsVectorFileWriter.writeAsVectorFormat(isolines, "isovalues.shp", "isovalues", None, "ESRI Shapefile")