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Like a quantum socket but you travel with the object as it moves.
Two different types: Ember twin rock or Quantum moon shrine (we'd likely want to remove the thing on the wall that says which state it is. Would change states using normal visibility rules or with flashlight turning on/off when in the volume (would also take a list of lights that must be off).
Anything more than that and you should just use Unity.
The text was updated successfully, but these errors were encountered:
Feature
Like a quantum socket but you travel with the object as it moves.
Two different types: Ember twin rock or Quantum moon shrine (we'd likely want to remove the thing on the wall that says which state it is. Would change states using normal visibility rules or with flashlight turning on/off when in the volume (would also take a list of lights that must be off).
Anything more than that and you should just use Unity.
The text was updated successfully, but these errors were encountered: