From 5560c98ceeed73f817ffba5b438dc759b8fa2c96 Mon Sep 17 00:00:00 2001 From: MrWrightyLC <144561229+MrWrightyLC@users.noreply.github.com> Date: Wed, 20 Nov 2024 16:20:14 -0600 Subject: [PATCH 1/2] Fatal Frame 2 (Undub) patches update adds patch support for undub v1.0.2 remove patch support for undub v1.0.1 and disable broken 60fps patch for undub --- ...-20766_1C6C1DB6.pnach => SLUS-20766_1C6C1B71.pnach} | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) rename patches/{SLUS-20766_1C6C1DB6.pnach => SLUS-20766_1C6C1B71.pnach} (94%) diff --git a/patches/SLUS-20766_1C6C1DB6.pnach b/patches/SLUS-20766_1C6C1B71.pnach similarity index 94% rename from patches/SLUS-20766_1C6C1DB6.pnach rename to patches/SLUS-20766_1C6C1B71.pnach index 45b783d2..6d9bb61f 100644 --- a/patches/SLUS-20766_1C6C1DB6.pnach +++ b/patches/SLUS-20766_1C6C1B71.pnach @@ -1,4 +1,4 @@ -gametitle=Fatal Frame II: Crimson Butterfly (Undub) * SLUS-20766 * NTSC-U * 1C6C1DB6 +gametitle=Fatal Frame II: Crimson Butterfly (Undub v1.0.2) * SLUS-20766 * NTSC-U * 1C6C1B71 // same serial-code as 9A51B627 - the regular version. // Project Zero II: Crimson Butterfly // Zero2Undub: https://github.com/wagrenier/Zero2Undub @@ -121,12 +121,6 @@ author=pgert description=Puts the Y-axis value to that of 50 Hz-mode (PAL). patch=1,EE,00337610,word,3F800000 // 3F600000 - Y-axis of GamePlay (including Cutscenes). -[60 FPS] -author=asasega -comment=Everything is double speed - Might need EE overclocking to be stable. -patch=1,EE,2021B7E4,word,10000007 -patch=1,EE,201F798C,word,2C42003C // gametime fix - // ========== // Patches by pgert // ========== @@ -146,4 +140,4 @@ patch=1,EE,201F798C,word,2C42003C // gametime fix // 16:10 //patch=1,EE,004000dc,word,3F400000 // X-FoV //patch=1,EE,004000e0,word,3F4A3D71 // Y-FoV -// ========== +// ========== \ No newline at end of file From 4295c28edb05791bfd6eb9f4fa097ababb395880 Mon Sep 17 00:00:00 2001 From: MrWrightyLC <144561229+MrWrightyLC@users.noreply.github.com> Date: Sat, 23 Nov 2024 12:22:07 -0600 Subject: [PATCH 2/2] Comment out 60fps patch instead of removing it --- patches/SLUS-20766_1C6C1B71.pnach | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/patches/SLUS-20766_1C6C1B71.pnach b/patches/SLUS-20766_1C6C1B71.pnach index 6d9bb61f..f36af5b6 100644 --- a/patches/SLUS-20766_1C6C1B71.pnach +++ b/patches/SLUS-20766_1C6C1B71.pnach @@ -121,6 +121,13 @@ author=pgert description=Puts the Y-axis value to that of 50 Hz-mode (PAL). patch=1,EE,00337610,word,3F800000 // 3F600000 - Y-axis of GamePlay (including Cutscenes). +// [60 FPS] +// author=asasega +// comment=Everything is double speed - Might need EE overclocking to be stable. +// Patch disabled due to doubling the game speed +// patch=1,EE,2021B7E4,word,10000007 +// patch=1,EE,201F798C,word,2C42003C // gametime fix + // ========== // Patches by pgert // ========== @@ -140,4 +147,4 @@ patch=1,EE,00337610,word,3F800000 // 3F600000 - Y-axis of GamePlay (including Cu // 16:10 //patch=1,EE,004000dc,word,3F400000 // X-FoV //patch=1,EE,004000e0,word,3F4A3D71 // Y-FoV -// ========== \ No newline at end of file +// ==========