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Did you call ReflectConfig::ref_all_rscs() with true when you start the reflection? If so, it ought to be binding interfaces to all the entry points. If not then it is confirmed a bug and I can work on this one.
I am using rust gpu to compile shaders. rust-gpu generates a single spirv for all stages. I am having the following issue I have this shader:
I am then parsing the generated spirv with spirq:
Which is printing:
So it seems that spirq is assigning all outputs from all shader stages to each entry point, instead of just those defined for that entry point alone.
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