From f1bf02f09c8a01aef4cc46cb8f5b37c9460cda48 Mon Sep 17 00:00:00 2001 From: Sergey Kosarevsky Date: Sat, 23 Nov 2024 14:56:38 -0800 Subject: [PATCH] Update README.md --- README.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c2e58fe..25991f2 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,10 @@ -# 3D Graphics Rendering Cookbook - 2nd Edition [![Build Status](https://github.com/PacktPublishing/3D-Graphics-Rendering-Cookbook-Second-Edition/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/PacktPublishing/3D-Graphics-Rendering-Cookbook-Second-Edition/actions) +# Vulkan 3D Graphics Rendering Cookbook - 2nd Edition [![Build Status](https://github.com/PacktPublishing/3D-Graphics-Rendering-Cookbook-Second-Edition/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/PacktPublishing/3D-Graphics-Rendering-Cookbook-Second-Edition/actions) **A comprehensive guide to exploring rendering algorithms in modern Vulkan** by Sergey Kosarevsky & Viktor Latypov & Alexey Medvedev -This is the code repository for [3D Graphics Rendering Cookbook - 2nd Edition](https://www.packtpub.com/game-development/3d-graphics-rendering-cookbook), published by Packt. - - +This is the code repository for [Vulkan 3D Graphics Rendering Cookbook - 2nd Edition](https://www.packtpub.com/en-us/product/vulkan-3d-graphics-rendering-cookbook-9781803236612), published by Packt. ## What is this book about? Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming with the Vulkan API.