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CGAME: Dynamic speedy fov factor to heal #298
Build #1276: Commit f18f3c6 pushed by kai-li-wop
November 5, 2024 07:49 5m 41s main
November 5, 2024 07:49 5m 41s
CGAME: Dynamic speedy fov factor to heal #298
Validate #959: Commit f18f3c6 pushed by kai-li-wop
November 5, 2024 07:49 2m 50s main
November 5, 2024 07:49 2m 50s
UI: Use weapon clip on the trees in TrashMapCTL
Build #1275: Commit dada2c5 pushed by kai-li-wop
November 4, 2024 17:23 4m 13s main
November 4, 2024 17:23 4m 13s
UI: Use weapon clip on the trees in TrashMapCTL
Validate #958: Commit dada2c5 pushed by kai-li-wop
November 4, 2024 17:23 3m 55s main
November 4, 2024 17:23 3m 55s
Revert "CGAME: Speedy powerup causes excessive FOV on widescreen disp…
Build #1274: Commit 4ab5725 pushed by mgerhardy
November 4, 2024 17:03 5m 52s main
November 4, 2024 17:03 5m 52s
Revert "CGAME: Speedy powerup causes excessive FOV on widescreen disp…
Validate #957: Commit 4ab5725 pushed by mgerhardy
November 4, 2024 17:03 3m 1s main
November 4, 2024 17:03 3m 1s
GAME: fixed floater z velocity being dependent on the sv_fps cvar value
Build #1273: Commit f75a078 pushed by mgerhardy
November 4, 2024 15:50 5m 55s main
November 4, 2024 15:50 5m 55s
GAME: fixed floater z velocity being dependent on the sv_fps cvar value
Validate #956: Commit f75a078 pushed by mgerhardy
November 4, 2024 15:50 4m 0s main
November 4, 2024 15:50 4m 0s
UI: Arrows in Demo, Mods and Join Server menu lists do indicate first…
Validate #955: Commit 800de65 pushed by kai-li-wop
November 4, 2024 09:21 4m 25s main
November 4, 2024 09:21 4m 25s
November 4, 2024 09:21 6m 4s
GAME: CATCH: minor cleanup and reduced code duplication
Validate #954: Commit 4dd200b pushed by mgerhardy
November 3, 2024 18:24 2m 31s main
November 3, 2024 18:24 2m 31s
GAME: CATCH: minor cleanup and reduced code duplication
Build #1271: Commit 4dd200b pushed by mgerhardy
November 3, 2024 18:24 5m 50s main
November 3, 2024 18:24 5m 50s
WOP: Temp shader fix for missing MonsterPad head texture in PadShop
Build #1270: Commit 5c444cc pushed by kai-li-wop
November 3, 2024 17:08 4m 12s main
November 3, 2024 17:08 4m 12s
WOP: Temp shader fix for missing MonsterPad head texture in PadShop
Validate #953: Commit 5c444cc pushed by kai-li-wop
November 3, 2024 17:08 2m 57s main
November 3, 2024 17:08 2m 57s
XTRAS: Update the manual
Validate #952: Commit 9ab2513 pushed by kai-li-wop
November 3, 2024 13:20 4m 8s manual-readme
November 3, 2024 13:20 4m 8s
XTRAS: Update the manual
Build #1269: Commit 9ab2513 pushed by kai-li-wop
November 3, 2024 13:20 4m 40s manual-readme
November 3, 2024 13:20 4m 40s
UI: Don't use an asset as map frame in create server menu
Validate #951: Commit bdd8fab pushed by kai-li-wop
November 3, 2024 09:41 2m 41s main
November 3, 2024 09:41 2m 41s
UI: Don't use an asset as map frame in create server menu
Build #1268: Commit bdd8fab pushed by kai-li-wop
November 3, 2024 09:41 3m 43s main
November 3, 2024 09:41 3m 43s
Fix reading non-sequential lumps in AAS files in pk3 files
Validate #950: Commit 4073a33 pushed by mgerhardy
November 2, 2024 19:46 2m 28s main
November 2, 2024 19:46 2m 28s
Fix reading non-sequential lumps in AAS files in pk3 files
Build #1267: Commit 4073a33 pushed by mgerhardy
November 2, 2024 19:46 4m 19s main
November 2, 2024 19:46 4m 19s
UI: use the widescreen ui constants for screen width and height
Build #1266: Commit 5226eb6 pushed by mgerhardy
November 2, 2024 19:36 6m 3s main
November 2, 2024 19:36 6m 3s
UI: use the widescreen ui constants for screen width and height
Validate #949: Commit 5226eb6 pushed by mgerhardy
November 2, 2024 19:36 2m 26s main
November 2, 2024 19:36 2m 26s
UI: follow up commit on #312 to use the new constant
Validate #948: Commit d47c2aa pushed by mgerhardy
November 2, 2024 19:36 4m 21s main
November 2, 2024 19:36 4m 21s
UI: follow up commit on #312 to use the new constant
Build #1265: Commit d47c2aa pushed by mgerhardy
November 2, 2024 19:36 4m 58s main
November 2, 2024 19:36 4m 58s
DISCORD: changed the default discord mask as requested in #305
Build #1264: Commit 00b7119 pushed by mgerhardy
November 2, 2024 19:31 6m 29s main
November 2, 2024 19:31 6m 29s