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Pause doesn't always work on Manjaro KDE (latest commit should fix this? Testing on Windows is required)
Character collision detection gets character stuck extremely frequently
Generally sluggish character movement
High CPU usage (possibly due to frequent collision detection and tile-based physics)
Tiles occasionally do not load (not tested on Windows)
Experiment with ln 133 in Level.hpp; difference between pointer-based and "copy-based" tiles?
The text was updated successfully, but these errors were encountered:
Paimon2
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Pause doesn't always work on Manjaro KDE (latest commit should fix this? Testing on Windows is required)
Character collision detection gets character stuck extremely frequently
Generally sluggish character movement
High CPU usage (possibly due to frequent collision detection and tile-based physics)
Tiles occasionally do not load (not tested on Windows)
Experiment with ln 133 in Level.hpp; difference between pointer-based and "copy-based" tiles?
The text was updated successfully, but these errors were encountered: