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why i export skin(fam3.dff) from blender with plugin dragonff, and my skin dont have different polygons?(check cap in the screenshot) |
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Answered by
YOEL-44
Oct 2, 2024
Replies: 1 comment
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I would first of all check if those polygons are flipped, San Andreas has backface culling, so you will not be able to see those. |
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Answer selected by
Psycrow101
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I would first of all check if those polygons are flipped, San Andreas has backface culling, so you will not be able to see those.