Releases: Patbox/UniversalGraves
Releases · Patbox/UniversalGraves
3.0.0-beta.4+1.20.1
Fix crash
3.0.0-beta.3+1.20.1: [3.0.0-beta.3] Tweaks, fixes and new logo
- New logo! Now it represents current default grave style, instead of 2.x client one. - Player made gravestones now work as 9-slot containers. - Grave models can now display items. Updated default to do so. - Added option to move graves on top of fluids. Disabled by default. - Added ability to change how default gravestone item looks. Changed default to skeleton skull. - Added geyser compatibility setting, making graves display as skulls to bedrock players. - Tweaked UI texture. - Fixed bugs.
3.0.0-beta.2+1.20
Features and fixes
3.0.0-beta.1+1.20
fixcf
2.2.1+1.19.4
Update to 1.19.4
2.2.0+1.19.3
Update to 1.19.3
2.1.3+1.19.2
Some fixes and polish translation update
2.1.2+1.19.2: Add some features and fix some bugs
- Added config option to set limit for number of graves existing at the same time - Fix setting for grave creation in claims being cleared every time config loaded - Guis no longer resets mouse position - Added back button for list ui - You can now fetch/move grave to players position by clicking new button in ui (requires `universal_graves.fetch_grave` permission for self, or `universal_graves.fetch_grave.others` for other players, op-only by default)
2.1.1+1.19.1
Update to 1.19.1
2.1.0+1.19
Universal Graves 2.1.0 for 1.19
- Added way for players to teleport to their graves ( @QPCrummer#7194 and @KJP12#3880 )
- You can set teleportation cost to block it for non-creative (default), require lvls/items or be free
- Swiched claim checks to use Common Protection API. If you have a claim/protection mod you should implement support for it ( https://github.com/Patbox/common-protection-api )
Modrinth: https://modrinth.com/mod/universal-graves
Curseforge: https://www.curseforge.com/minecraft/mc-mods/universal-graves
Github: https://github.com/Patbox/UniversalGraves