Skip to content

Console Tools

Matt Haynie edited this page Jul 8, 2018 · 7 revisions

ConVars

  • ce_consoletools_filter_enabled
  • ce_consoletools_filter_add
  • ce_consoletools_filter_remove
  • ce_consoletools_filter_list
  • ce_consoletools_flags_add
  • ce_consoletools_flags_remove

Flags

Cvar flags can be added or removed with ce_consoletools_flags_add or ce_consoletools_flags_remove respectively. The flags that can be added or removed are as follows:

Flag Alias(es) Description
FCVAR_GAMEDLL game, gamedll Cvar/command is defined in the game (server) dll.
FCVAR_CLIENTDLL client, clientdll Cvar/command is defined in the client dll.
FCVAR_ARCHIVE archive Cvar will be saved/loaded from config.cfg.
FCVAR_NOTIFY notify Server only: Notify players with a chat message when this cvar is changed.
FCVAR_SPONLY singleplayer Client only: Cvar cannot be changed when connected to multiplayer server.
FCVAR_NOT_CONNECTED notconnected Client only: Cvar cannot be changed when connected to a server.
FCVAR_CHEAT cheat Cvar cannot be changed away from its default value unless sv_cheats is set to 1.
FCVAR_REPLICATED replicated Cvar value on client will always match cvar value on server.
FCVAR_SERVER_CAN_EXECUTE server_can_execute Server can remotely execute this command on the client.
FCVAR_CLIENTCMD_CAN_EXECUTE clientcmd_can_execute Restricts the ability of this cvar/command to be called by certain internal engine functions.
FCVAR_DEVELOPMENTONLY devonly, developmentonly Cannot be changed or accessed in any way through the console or "normal" methods.
FCVAR_HIDDEN hidden Do not show in console autocomplete, find, or cvarlist. Can still be changed/accessed if the name is known.

Examples

Allow changing fps_max without disconnecting: ce_consoletools_flags_remove fps_max notconnected Allow

Clone this wiki locally