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(I know in a previous issue said how the map file reading is unnecessary for the client, but while it is still in testing, its obviously still needed.)
What I mean is when launched it with
hematite $World_name
hematite would copy and load/manipulate your world from
$(minecraftdir)/saves/$World_name
automatically, as it does with the 1.8.3 jar.
It would also be convenient if when called with no arguments, It would list your save files.
The text was updated successfully, but these errors were encountered:
If I'm understanding correctly, the first part works already e.g. hematite Test loads the map named Test from the minecraftdir. It doesn't copy the save though (is that necessary?)
The second part does sound like a good idea, though I think it should require an argument or an invalid world to be given as its a convention for no-arguments to print usage.
Example:
(I know in a previous issue said how the map file reading is unnecessary for the client, but while it is still in testing, its obviously still needed.)
What I mean is when launched it with
hematite would copy and load/manipulate your world from
automatically, as it does with the 1.8.3 jar.
It would also be convenient if when called with no arguments, It would list your save files.
The text was updated successfully, but these errors were encountered: