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Copy mapfile automatically, by name (Feature) #249

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RichardlL opened this issue Dec 6, 2015 · 3 comments
Open

Copy mapfile automatically, by name (Feature) #249

RichardlL opened this issue Dec 6, 2015 · 3 comments

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@RichardlL
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(I know in a previous issue said how the map file reading is unnecessary for the client, but while it is still in testing, its obviously still needed.)

What I mean is when launched it with

hematite $World_name

hematite would copy and load/manipulate your world from

$(minecraftdir)/saves/$World_name

automatically, as it does with the 1.8.3 jar.

It would also be convenient if when called with no arguments, It would list your save files.

@toqueteos
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This should be quite easy to do right now. It may happen sooner than you think... 😄

@mattico mattico self-assigned this Mar 3, 2016
@mattico
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mattico commented Mar 9, 2016

I can do this once I'm done with #260.

If I'm understanding correctly, the first part works already e.g. hematite Test loads the map named Test from the minecraftdir. It doesn't copy the save though (is that necessary?)

The second part does sound like a good idea, though I think it should require an argument or an invalid world to be given as its a convention for no-arguments to print usage.
Example:

$ hematite --list-worlds
./Test
./Test2
~/.minecraft/saves/Test3
$ hematite Test4
No save `Test4` found. These saves were found:
./Test
./Test2
~/.minecraft/saves/Test3

@mattico
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mattico commented Mar 17, 2016

I'll do this once I'm done with #203 😆

@mattico mattico removed their assignment Sep 18, 2024
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